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  • LEGOfied: Building Blocks as Media Nicholas Taylor (North Carolina State University, USA) 9781501354045

    LEGOfied: Building Blocks as Media Nicholas Taylor (North Carolina State University, USA) 9781501354045

    SciFier: $195.68
    LEGOfied: Building Blocks as Media provides a multi-faceted exploration of LEGO fandom, addressing a blindspot in current accounts of LEGO and an emerging area of interest to media scholars: namely,...
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  • The Performance of Video Games by Kelly I. Aliano

    The Performance of Video Games by Kelly I. Aliano

    RRP: $75.98
    SciFier: $66.99
    When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's story in real time. This book presents...
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    RRP: $75.98
    SciFier: $66.99
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  • Gaming Matters by Judd Ethan Ruggill

    Gaming Matters by Judd Ethan Ruggill

    SciFier: $62.59
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780817317379Author Judd Ethan RuggillFormat HardbackPage Count 176Imprint
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  • The Semiotics of Architecture in Video Games by Dr Gabriele Aroni

    The Semiotics of Architecture in Video Games by Dr Gabriele Aroni

    SciFier: $214.68
    Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the...
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    SciFier: $214.68
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  • The Post-9/11 Video Game by Marc A. Ouellette

    The Post-9/11 Video Game by Marc A. Ouellette

    RRP: $55.08
    SciFier: $47.90
    The Post-9/11 Video Game: A Critical Examination demonstrates that a new genre of video games arises from the American experience of 9/11. The representations reflect reshaped notions of the...
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  • Women in Classical Video Games by Jane Draycott

    Women in Classical Video Games by Jane Draycott

    SciFier: $214.68
    Despite the prevalence of video games set in or inspired by classical antiquity, the medium has to date remained markedly understudied in the disciplines of classics and ancient history, with the...
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  • Hacking in the Humanities: Cybersecurity, Speculative Fiction, and Navigating a Digital Future Aaron Mauro (Brock University, Canada) 9781350231023

    Hacking in the Humanities: Cybersecurity, Speculative Fiction, and Navigating a Digital Future Aaron Mauro (Brock University, Canada) 9781350231023

    SciFier: $53.45
    What would it take to hack a human? How exploitable are we? In the cybersecurity industry, professionals know that the weakest component of any system sits between the chair and the keyboard. This...
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  • Game: Animals, Video Games, and Humanity Tom Tyler 9781517910181

    Game: Animals, Video Games, and Humanity Tom Tyler 9781517910181

    RRP: $152.00
    SciFier: $125.15
    A playful reflection on animals and video games, and what each can teach us about the other Video games conjure new worlds for those who play them, human or otherwise: they've been played by cats,...
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    RRP: $152.00
    SciFier: $125.15
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  • Hacking in the Humanities: Cybersecurity, Speculative Fiction, and Navigating a Digital Future Aaron Mauro (Brock University, Canada) 9781350230989

    Hacking in the Humanities: Cybersecurity, Speculative Fiction, and Navigating a Digital Future Aaron Mauro (Brock University, Canada) 9781350230989

    SciFier: $148.18
    What would it take to hack a human? How exploitable are we? In the cybersecurity industry, professionals know that the weakest component of any system sits between the chair and the keyboard. This...
    Qty in Cart: 0
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    SciFier: $148.18
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  • Monsters in the Dark by David Craddock

    Monsters in the Dark by David Craddock

    RRP: $56.91
    SciFier: $36.92
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798705200948Author David CraddockFormat PaperbackPage Count 192Imprint <
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  • Gamer's Bucket List by Chris Watters

    Gamer's Bucket List by Chris Watters

    SciFier: $26.58
    #1 Amazon Best Seller! Which games are worth playing?The 50 best games: From pixelated pioneer adventures to stunning space odysseys, the boundaries of the video game world are expanding every day...
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  • Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319778

    Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319778

    SciFier: $53.18
    Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to...
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  • The Unpredictability of Gameplay Dr. Mark R. Johnson (University of Sydney, Australia) 9781501365041

    The Unpredictability of Gameplay Dr. Mark R. Johnson (University of Sydney, Australia) 9781501365041

    SciFier: $68.38
    The Unpredictability of Gameplay explores the many forms of unpredictability in games and proposes a comprehensive theoretical framework for understanding and categorizing non-deterministic game...
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  • Game Writing: Narrative Skills for Videogames Dr. Chris Bateman (University of Bolton, UK) 9781501348952

    Game Writing: Narrative Skills for Videogames Dr. Chris Bateman (University of Bolton, UK) 9781501348952

    SciFier: $196.63
    As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique...
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    SciFier: $196.63
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  • The Minds Behind Shooter Games by Patrick Hickey Jr.

    The Minds Behind Shooter Games by Patrick Hickey Jr.

    RRP: $41.78
    SciFier: $37.07
    Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the...
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  • Women and Video Game Modding: Essays on Gender and the Digital Community Bridget Whelan 9781476667430

    Women and Video Game Modding: Essays on Gender and the Digital Community Bridget Whelan 9781476667430

    RRP: $55.08
    SciFier: $47.90
    The world of video games has long revolved around a subset of its player base-straight, white males aged 18-25. Highly gendered marketing in the late 1990s and early 2000s widened the gap between...
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  • Responding to Call of Duty by Nate Garrelts

    Responding to Call of Duty by Nate Garrelts

    SciFier: $37.07
    Call of Duty is the most culturally significant video game franchise of the 21st century. Since the first game was released for PC in 2003, the franchise has sold over 250 million copies and been...
    Qty in Cart: 0
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    SciFier: $37.07
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  • The Avengers in Video Games by Blair Farrell

    The Avengers in Video Games by Blair Farrell

    RRP: $41.78
    SciFier: $37.07
    For decades, Marvel Comics' superhero group the Avengers have captured the imagination of millions, whether in comics, multi-billion dollar grossing films or video games. Similar to the chronology of...
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  • Speedrunning by David Snyder

    Speedrunning by David Snyder

    RRP: $28.48
    SciFier: $26.20
    If you grew up in the 80s or 90s there's a good chance you've played Super Mario Bros. for the Nintendo Entertainment System. More than 30 years after its release in 1985 the side-scrolling...
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  • Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Dr Ross Clare (University of Liverpool, UK) 9781350194113

    Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Dr Ross Clare (University of Liverpool, UK) 9781350194113

    SciFier: $60.78
    This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum...
    Qty in Cart: 0
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    SciFier: $60.78
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  • LEGO Harry Potter Years 1-4 Guide & Walkthrough and MORE ! by Urax3

    LEGO Harry Potter Years 1-4 Guide & Walkthrough and MORE ! by Urax3

    RRP: $19.27
    SciFier: $18.51
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798533626828Author Urax3Format PaperbackPage Count 236Imprint
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  • Transnational Play by Anne-Marie Schleiner

    Transnational Play by Anne-Marie Schleiner

    SciFier: $211.58
    Transnational Play approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, in nations outside...
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    SciFier: $211.58
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  • Dual Wield: The Interplay of Poetry and Video Games Jon Stone 9783110718331

    Dual Wield: The Interplay of Poetry and Video Games Jon Stone 9783110718331

    SciFier: $143.43
    In recent years, poetry and video games have begun talking to - and taking from - one another in earnest. Poets, ever in pursuit of meaning, now draw inspiration from digital-interactive fantasy...
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    SciFier: $143.43
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  • Being Dragonborn by Mike Piero

    Being Dragonborn by Mike Piero

    RRP: $41.78
    SciFier: $37.07
    The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim...
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  • Teach Like a Gamer by Carly Finseth

    Teach Like a Gamer by Carly Finseth

    RRP: $55.08
    SciFier: $47.90
    Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author...
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  • The Minds Behind Adventure Games by Patrick Hickey, Jr.

    The Minds Behind Adventure Games by Patrick Hickey, Jr.

    RRP: $41.78
    SciFier: $37.07
    Featuring interviews with the creators of 31 popular video games-including Grand Theft Auto, Strider, Maximum Carnage and Pitfall-this book gives a behind-the-scenes look at the origins of some of...
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    RRP: $41.78
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  • The Minds Behind Sports Games by Patrick Hickey Jr.

    The Minds Behind Sports Games by Patrick Hickey Jr.

    RRP: $41.78
    SciFier: $37.07
    Featuring interviews with the creators of 35 popular video games-including John Madden Football, Tony Hawk Pro Skater 3, WCW/nWo Revenge, and RBI Baseball-this book gives a behind-the-scenes look at...
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  • The Composition of Video Games by Johansen Quijano

    The Composition of Video Games by Johansen Quijano

    RRP: $55.08
    SciFier: $47.90
    Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of...
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  • Video Game Audio by Christopher Hopkins

    Video Game Audio by Christopher Hopkins

    RRP: $68.38
    SciFier: $60.71
    From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan...
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    RRP: $68.38
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  • Shigeru Miyamoto by Jennifer deWinter (Worcester Polytechnic Institute, USA)

    Shigeru Miyamoto by Jennifer deWinter (Worcester Polytechnic Institute, USA)

    RRP: $152.00
    SciFier: $95.00
    Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a...
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    RRP: $152.00
    SciFier: $95.00
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  • Violent Games: Rules, Realism and Effect Gareth Schott (University of Waikato, New Zealand) 9781628925616

    Violent Games: Rules, Realism and Effect Gareth Schott (University of Waikato, New Zealand) 9781628925616

    SciFier: $72.18
    It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as "essentially over," referring to the way violence...
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    SciFier: $72.18
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  • The Pokemon Go Phenomenon by Jamie Henthorn,

    The Pokemon Go Phenomenon by Jamie Henthorn,

    RRP: $28.48
    SciFier: $26.20
    Pokemon Go is not just play-the game has had an impact on public spaces, social circles and technology, suggesting new ways of experiencing our world. This collection of new essays explores what...
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    RRP: $28.48
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  • Playing with the Guys by Marc A. Ouellette

    Playing with the Guys by Marc A. Ouellette

    RRP: $55.08
    SciFier: $47.90
    A lot of work has been done talking about what masculinity is and what it does within video games, but less has been given to considering how and why this happens, and the processes involved. This...
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  • The Minds Behind the Games by Patrick Hickey, Jr.

    The Minds Behind the Games by Patrick Hickey, Jr.

    RRP: $41.78
    SciFier: $37.07
    Containing interviews with the developers of 36 of the coolest games in video game history from Deus Ex and Night Trap to Mortal Kombat, Wasteland and NBA Jam, The Minds Behind the Games gives you an...
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    RRP: $41.78
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  • From Tahrir Square to Ferguson by Juliet Dee

    From Tahrir Square to Ferguson by Juliet Dee

    RRP: $106.21
    SciFier: $98.78
    The last several years have seen mass uprisings and dynamic social movements across the globe, from the onset of the Arab Spring in 2011, to the Black Lives Matter movement following Michael Brown's...
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    RRP: $106.21
    SciFier: $98.78
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  • Reality Is Broken by Jane McGonigal

    Reality Is Broken by Jane McGonigal

    SciFier: $25.21
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780143120612Author Jane McGonigalFormat PaperbackPage Count 416Imprint <
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    SciFier: $25.21
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  • The Minds Behind PlayStation Games by Patrick Hickey, Jr.

    The Minds Behind PlayStation Games by Patrick Hickey, Jr.

    RRP: $41.78
    SciFier: $37.07
    Featuring interviews with the creators of 43 popular video games-including Spyro the Dragon, Syphon Filter, NFL GameDay 98 and Final Fantasy VII - this book gives a behind-the-scenes look at some of...
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    RRP: $41.78
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  • The New Man of the House by Brian Gibson

    The New Man of the House by Brian Gibson

    RRP: $89.28
    SciFier: $78.01
    The modern-day suburb began, and began booming, in 19th-century Britain. As suburbia spread, the New Woman arose and fin-de-siecle concerns grew, suburban men felt more besieged. Anxieties about...
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    RRP: $89.28
    SciFier: $78.01
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  • Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Dr Ross Clare (University of Liverpool, UK) 9781350157194

    Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Dr Ross Clare (University of Liverpool, UK) 9781350157194

    SciFier: $195.68
    This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum...
    Qty in Cart: 0
    Quantity:
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    SciFier: $195.68
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  • Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy Chris Bigum 9780820497341

    Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy Chris Bigum 9780820497341

    RRP: $132.43
    SciFier: $119.68
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780820497341Author Chris BigumFormat HardbackPage Count 194Imprint
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    RRP: $132.43
    SciFier: $119.68
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