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Video Games and the Mind by Bernard Perron
RRP: $38.85SciFier: $33.78Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by... -
The Play Versus Story Divide in Game Studies by Matthew Wilhelm Kapell
RRP: $38.85SciFier: $33.78Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously ""never happened... -
Digital Gameplay by Nate Garrelts
RRP: $29.47SciFier: $26.14In recent years, computer technology has permeated all aspects of life. Not only have work and education but leisure time and play have been all but revolutionized. Increasingly, digital games are... -
Game Time: Understanding Temporality in Video Games Christopher Hanson 9780253032782
RRP: $93.80SciFier: $74.88Preserving, pausing, slowing, rewinding, replaying, reactivating, reanimating Has the ability to manipulate video game timelines altered our cultural conceptions of time? Video game scholar... -
Break Out by David L. Craddock
RRP: $42.87SciFier: $34.29Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as... -
The Ultimate Final Fantasy XIV Cookbook by Victoria Rosenthal
RRP: $37.51SciFier: $25.65Travel through the exciting culinary world of FINAL FANTASY XIV.Journey through the rich culinary landscape of FINAL FANTASY XIV. Featuring favorite flavors from across Hydaelyn and Norvrandt and... -
Pac-Man (R) Collectibles Deborah Palicia 9780764315541
RRP: $37.51SciFier: $27.98When Midway Manufacturing introduced the Pac-Man arcade game in late 1980, there were many who doubted that a maze-based game could compete against the "space invader" games that were so prevalent... -
Collecting Classic Video Games by Billy Galaxy
RRP: $37.51SciFier: $28.03Here is a grand review of the home video games that entertained the nation, and much of the world, during the 1970s and 1980s. In over 1000 color photographs, many of the video games for the... -
Bioshock: From Rapture To Columbia by Denis Brusseaux
RRP: $40.07SciFier: $29.47Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9791094723630Author Denis BrusseauxFormat HardbackPage Count 216Imprint -
Candy Crush Saga Advanced Guide by Tyler Davis
RRP: $8.03SciFier: $7.02Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781910175019Author Tyler DavisFormat PaperbackPage Count 60Imprint -
Future Gaming by Paolo Ruffino (Associate Lecturer, University of York)
RRP: $38.86SciFier: $23.70Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781906897550Author Paolo RuffinoFormat HardbackPage Count 160Imprint -
Games and Gaming by Larissa Hjorth
SciFier: $48.23The computer games industry has rapidly matured. Once a preoccupation only of young technophiles, games are now one of the dominant forms of global popular culture. From consoles such as Nintendo Wii... -
Ideology and the Virtual City by Jon Bailes
SciFier: $15.66Ideology and the Virtual City is an exploration of modern society and the critical value of popular culture. It combines a prescient social theory that describes how `neoliberal' ideology in today's... -
Videogames and Horror by Dawn Stobbart
RRP: $40.20SciFier: $31.85Videogames are full of horrors - and of horror, a facet of the media that has been largely overlooked by the academic community in terms of lengthy studies in the fast-growing field of videogame... -
Attract Mode: The Rise and Fall of Coin-Op Arcade Games Jamie Lendino 9781732355231
SciFier: $46.89Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781732355231Author Jamie LendinoFormat HardbackPage Count 420Imprint -
Video Games: A Graphic History Sean Tulien 9781728420189
SciFier: $9.50Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781728420189Author Sean TulienFormat PaperbackPage Count 32Imprint -
Fallout: The Vault Dweller's Official Cookbook Victoria Rosenthal 9781683833970
RRP: $37.51SciFier: $27.39Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781683833970Author Victoria RosenthalFormat HardbackPage Count 192Imprint -
The Legendary World of Zelda Kyle Hilliard 9781629374543
RRP: $11.99SciFier: $11.73From his very first quest to attain the Triforce, explore Hyrule, and rescue Princess Zelda, Link has been on the ultimate adventure since 1986, and fans around the world have been involved in the... -
Master the Mods! Talley Trevor 9781629371849
RRP: $18.75SciFier: $13.72Minecraft has more than 100 million registered users and this book guides them through the mods You've built a great base, a secret hideout, and other awesome builds. You've mined diamond, gold, and... -
The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond by Sarah Rodriguez
RRP: $48.23SciFier: $34.69Since 2001, the Australian game company Halfbrick Studios has been changing the mobile games scene. After seven years of making licensed games, Halfbrick took a chance and released Fruit Ninja to the... -
The Toxic Meritocracy of Video Games: Why Gaming Culture Is the Worst Christopher A. Paul 9781517900410
SciFier: $38.86An avid gamer and sharp media critic explains meritocracy's negative contribution to video game culture-and what can be done about it Video games have brought entertainment, education, and innovation... -
The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red Daniel Reardon (Missouri University of Science and Technology, USA) 9781501378553
SciFier: $45.55With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing... -
Alternate Reality Games and the Cusp of Digital Gameplay Dr. Antero Garcia (Stanford University, USA) 9781501347191
SciFier: $50.91Alternate Reality Games (ARGs) challenge what players understand as "real." Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of... -
Playback - A Genealogy of 1980s British Videogames PhD Alex Wade (Birmingham City University, UK) 9781501341847
SciFier: $50.91Through interviews with developers, gamers, and journalists examining the phenomena of bedroom coding, arcade gaming, and format wars, mapped onto enquiry into the seminal genres of the time... -
Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects Anastasia Salter (University of Central Florida, USA) 9781501327452
SciFier: $138.01In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction... -
Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319785
SciFier: $138.01Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to... -
Music Video Games: Performance, Politics, and Play Michael Austin (Howard University, USA) 9781501308536
SciFier: $50.91Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of... -
The Minds Behind Sega Genesis Games by Patrick Hickey, Jr.
RRP: $29.47SciFier: $26.14Prior to the arrival of the Sega Genesis, video games were still largely considered "kid stuff," but with a far more mature and eclectic range of titles, and an understanding of what gamers wanted,... -
The Sega Arcade Revolution by Ken Horowitz
RRP: $38.85SciFier: $34.72Few video game companies have a history as long and impressive as Sega Enterprises. Long before it took the home video game console market by storm, Sega was already an arcade powerhouse that... -
Narrative Design and Authorship in Bloodborne by Madelon Hoedt
RRP: $29.47SciFier: $26.14In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in... -
Classic Home Video Games, 1989-1990 by Brett Weiss
RRP: $24.11SciFier: $22.69The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16,... -
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy, 2nd Edition Chris Bigum 9781433123931
RRP: $37.65SciFier: $34.83Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good... -
On Video Games: The Visual Politics of Race, Gender and Space Soraya Murray (UC Santa Cruz, USA) 9781350217706
SciFier: $36.17Today over half of all American households own a dedicated game console and gaming industry profits trump those of the film industry worldwide. Soraya Murray's insightful study examines issues of... -
Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350193864
SciFier: $46.89From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the... -
Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350066632
SciFier: $151.41From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the... -
Gameplay Mode by Patrick Crogan
RRP: $29.47SciFier: $23.99From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for... -
Playing Video Games: Motives, Responses, and Consequences Peter Vorderer 9780805853223
SciFier: $103.31From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross... -
Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films Nadine Farghaly 9780786472918
RRP: $29.47SciFier: $26.14Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe. The... -
Classic Home Video Games, 1985-1988: A Complete Reference Guide Brett Weiss 9780786469376
RRP: $24.11SciFier: $21.75A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the... -
The Political Interests of Gender Revisited: Redoing Theory and Research with a Feminist Face Anna G. Jonasdottir 9780719076251
RRP: $26.79SciFier: $25.67In this new anthology, the editors of the widely acclaimed The Political Interests of Gender (1988) make a compelling case for reconstructing feminist theory in critical-realist terms, fostering more...