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End-to-End Game Development by Nick Iuppa
SciFier: $61.36You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and... -
Real-time 3D Character Animation with Visual C++ Nik Lever 9780240516646
SciFier: $127.96Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping... -
The Gamer Word Search by Noah Alexander
SciFier: $16.33Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781915372536Author Noah AlexanderFormat PaperbackPage Count 78Imprint -
Playing with Feelings: Video Games and Affect Aubrey Anable 9781517900243
RRP: $111.22SciFier: $88.27How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with... -
Computer Games, Children & the Internet by Lucas Mitchell
RRP: $214.39SciFier: $151.50Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781634632171Author Lucas MitchellFormat HardbackPage Count 113Imprint -
Atari to Zelda: Japan's Videogames in Global Contexts Mia Consalvo (Concordia University) 9780262545761
SciFier: $50.24Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262545761Author Mia ConsalvoFormat PaperbackPage Count 272Imprint -
Mondo Nano: Fun and Games in the World of Digital Matter Colin Milburn 9780822357292
RRP: $132.66SciFier: $115.98In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and... -
The Pop Theology of Videogames: Producing and Playing with Religion Lars de Wildt 9789463729864
SciFier: $149.22Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such... -
101 Maquinas Recreativas Que Hicieron Historia by Various Authors
SciFier: $35.86Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9788441438668Author Various AuthorsFormat HardbackPage Count 224Imprint -
Computer Games by Agustin Soria
RRP: $192.95SciFier: $136.64Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781608766581Author Agustin SoriaFormat HardbackPage Count 201Imprint -
Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities David J. Finch 9781799815396
RRP: $186.26SciFier: $154.09The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However, this newly acquired popularity has... -
Creative Character Design for Games and Animation Jenny Harder 9781032152998
SciFier: $149.22* Offers a step-by-step approach for character design, covering all the different stages from start to finish. * Provides worksheets and checklists for readers to use for their own projects. *... -
Wireless Game Development in Java with MIDP 2.0 by Ralph Barbagallo
RRP: $80.39SciFier: $75.71Designed for programmers who want to capitalize on the growing mobile game market, Wireless Game Development in Java with MIDP 2.0 illustrates the programming and development of games for wireless... -
Power Up Your Classroom by Lindsey Blass
SciFier: $36.43By the time Lindsey Blass and Cate Tolnai's paths crossed, they each knew their own "why" for leveraging the power of gameplay in learning. Both had taken a path from teacher to coach to... -
Power-Up: Unlocking the Hidden Mathematics in Video Games Matthew Lane 9780691196381
RRP: $24.11SciFier: $22.31A fun and lively look at the mathematical ideas concealed in video gamesDid you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a world steeped in... -
100 Greatest Video Game Characters by Jaime Banks
SciFier: $64.31Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge... -
Social Exclusion, Power, and Video Game Play: New Research in Digital Media and Technology David G. Embrick 9780739138601
SciFier: $152.75While many books and articles are emerging on the new area of game studies and the application of computer games to learning, therapeutic, military, and entertainment environments, few have attempted... -
Playing Along: Digital Games, YouTube, and Virtual Performance Kiri Miller (Assistant Professor of Music, Assistant Professor of Music, Brown University, Providence, RI, USA) 9780199753468
SciFier: $63.26Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music... -
Halo and Philosophy by Luke Cuddy
RRP: $20.09SciFier: $19.42Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon... -
Emotions, Technology, and Digital Games Sharon Y. Tettegah 9780128017388
SciFier: $75.03Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information... -
Cinematic Art of StarCraft by Blizzard Entertainment
BlizzardSciFier: $53.32For more than two decades, players have led the zerg, protoss, and terrans into battle for galactic dominance in StarCraft, StarCraft II, and multiple campaign expansions. The Cinematic Art of... -
Pikachu's Global Adventure: The Rise and Fall of Pokemon Joseph Tobin 9780822332503
SciFier: $123.66Initially developed in Japan by Nintendo as a computer game, Pokemon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a... -
A Guide to Movie Based Video Games, 1982-2000 by Christopher Carton
SciFier: $43.95You've seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in... -
The Official Minecraft Coloring Book: Create, Explore, Relax! by Insight Editions
RRP: $13.40SciFier: $12.58Relaxation, creativity, and joy collide in coloring activities for advanced artists and Minecraft fans seeking a fun challenge!Creepers got you down? Pickaxe constantly breaking? Illagers raiding... -
The Legend Of Zelda Encyclopedia Deluxe Edition Nintendo 9781506707402
Dark HorseRRP: $108.53SciFier: $75.66Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781506707402Author NintendoFormat HardbackPage Count 328Imprint -
How to Cheat in Unity 5: Tips and Tricks for Game Development Alan Thorn (National Film & Television School, Upminster, UK) 9781138802940
SciFier: $59.30Looking to become more efficient using Unity?How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user,... -
Media Labs by James Clarke
RRP: $20.09SciFier: $17.22A unique and essential guide to Media Labs. Gives advice on where they are, what they offer and how to apply. Includes history and discussion of Media Labs and how they will play a key part in... -
Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk 9780816687152
RRP: $128.64SciFier: $105.35The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games,"... -
Social Exclusion, Power, and Video Game Play: New Research in Digital Media and Technology David G. Embrick 9780739138618
SciFier: $69.67While many books and articles are emerging on the new area of game studies and the application of computer games to learning, therapeutic, military, and entertainment environments, few have attempted... -
Star Worlds: Freedom Versus Control in Online Gameworlds William Sims Bainbridge 9780472073283
SciFier: $124.65Star Worlds explores the future-oriented universe of online virtualworlds connected with popular science fiction-specifically, with StarWars and Star Trek-that have been inhabited for over a decade... -
Gaming Cultures and Place in Asia-Pacific Larissa Hjorth 9780415535892
SciFier: $63.25This collection explores the relationship between digital gaming and its cultural context by focusing on the burgeoning Asia-Pacific region. Encompassing key locations for global gaming production... -
Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids Carla Fisher 9780415729178
SciFier: $60.58When making games for kids, it's tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill... -
Handbook of Computer Game Studies by Joost Raessens (Professor of Media Theory, Utrecht University)
SciFier: $64.31Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262516587Author Joost RaessensFormat PaperbackPage Count 472Imprint < -
Lara Croft: Cyber Heroine Astrid Deuber-Mankowsky 9780816643912
RRP: $18.75SciFier: $16.68Since the game Tomb Raider was first released in 1996, its protagonist Lara Croft has become an international celebrity. The virtual archaeologist-adventuress has been featured in various sequels to... -
iOS for Game Programmers by Allen Sherrod
RRP: $52.19SciFier: $37.96This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include... -
Video Game Writing by Maurice Suckling
RRP: $52.19SciFier: $37.96This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the... -
Playing Nature: Ecology in Video Games Alenda Y. Chang 9781517906313
RRP: $119.26SciFier: $95.74A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of... -
A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry Ergin Bulut 9781501746529
RRP: $144.72SciFier: $127.96A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S. loved making video... -
LEGOfied: Building Blocks as Media Nicholas Taylor (North Carolina State University, USA) 9781501365058
SciFier: $46.89LEGOfied: Building Blocks as Media provides a multi-faceted exploration of LEGO fandom, addressing a blindspot in current accounts of LEGO and an emerging area of interest to media scholars: namely,... -
A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry Ergin Bulut 9781501746536
RRP: $28.13SciFier: $26.08A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S. loved making video...