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  • Minecraft Construction: An Unofficial Kids' Guide Percy Leed 9781728463513

    Minecraft Construction: An Unofficial Kids' Guide Percy Leed 9781728463513

    SciFier: £8.79
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781728463513Author Percy LeedFormat PaperbackPage Count 24Imprint Lerner Publications (Tm)Publisher Lerner Publications (Tm)Series Lightning Bolt Books (R) --...
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  • Tomb Raider: The Official Cookbook and Travel Guide by Sebastian Haley

    Tomb Raider: The Official Cookbook and Travel Guide by Sebastian Haley

    RRP: £23.99
    SciFier: £17.43
    Join Lara Croft on a global journey and prepare delicious food from around the world with Tomb Raider: The Official Cookbook and Travel Guide.Tomb Raider: The Official Cookbook and Travel Guide is a thrilling and delicious tutorial on recipes based on...
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  • The Legendary World of Zelda Kyle Hilliard 9781629374543

    The Legendary World of Zelda Kyle Hilliard 9781629374543

    RRP: £8.95
    SciFier: £8.89
    From his very first quest to attain the Triforce, explore Hyrule, and rescue Princess Zelda, Link has been on the ultimate adventure since 1986, and fans around the world have been involved in the journey all along the way. Now celebrating its 30th...
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  • The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond by Sarah Rodriguez

    The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond by Sarah Rodriguez

    RRP: £35.99
    SciFier: £26.25
    Since 2001, the Australian game company Halfbrick Studios has been changing the mobile games scene. After seven years of making licensed games, Halfbrick took a chance and released Fruit Ninja to the world-- and the world became obsessed with slicing...
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  • The Toxic Meritocracy of Video Games: Why Gaming Culture Is the Worst Christopher A. Paul 9781517900410

    The Toxic Meritocracy of Video Games: Why Gaming Culture Is the Worst Christopher A. Paul 9781517900410

    SciFier: £29.48
    An avid gamer and sharp media critic explains meritocracy's negative contribution to video game culture-and what can be done about it Video games have brought entertainment, education, and innovation to millions, but gaming also has its dark sides. From...
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  • The Machines by John McLean-Foreman

    The Machines by John McLean-Foreman

    Dark Horse
    RRP: £9.99
    SciFier: £7.34
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781506700519Author John McLean-ForemanFormat HardbackPage Count 72Imprint Dark Horse Comics,U.S.Publisher Dark Horse Comics,U.S.
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  • The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red Daniel Reardon (Missouri University of Science and Technology, USA) 9781501378553

    The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red Daniel Reardon (Missouri University of Science and Technology, USA) 9781501378553

    SciFier: £32.49
    With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the...
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  • Alternate Reality Games and the Cusp of Digital Gameplay Dr. Antero Garcia (Stanford University, USA) 9781501347191

    Alternate Reality Games and the Cusp of Digital Gameplay Dr. Antero Garcia (Stanford University, USA) 9781501347191

    SciFier: £37.49
    Alternate Reality Games (ARGs) challenge what players understand as "real." Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more...
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  • Playback - A Genealogy of 1980s British Videogames PhD Alex Wade (Birmingham City University, UK) 9781501341847

    Playback - A Genealogy of 1980s British Videogames PhD Alex Wade (Birmingham City University, UK) 9781501341847

    SciFier: £37.49
    Through interviews with developers, gamers, and journalists examining the phenomena of bedroom coding, arcade gaming, and format wars, mapped onto enquiry into the seminal genres of the time including driving, shooting, and maze chase, Playback: A...
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  • Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319785

    Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319785

    SciFier: £98.99
    Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so...
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  • Music Video Games: Performance, Politics, and Play Michael Austin (Howard University, USA) 9781501308536

    Music Video Games: Performance, Politics, and Play Michael Austin (Howard University, USA) 9781501308536

    SciFier: £37.49
    Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games...
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  • Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350193864

    Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350193864

    SciFier: £34.49
    From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the...
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  • Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350066632

    Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350066632

    SciFier: £102.99
    From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the...
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  • Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming Penny de Byl 9781138480735

    Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming Penny de Byl 9781138480735

    RRP: £120.00
    SciFier: £112.67
    Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity. Reworked for C# and Unity 2018 & 2019, and bursting with images and tutorials, Penny de Byl's Holistic Game...
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  • Videogames and Agency Bettina Bodi (De Montfort University, UK) 9781032285092

    Videogames and Agency Bettina Bodi (De Montfort University, UK) 9781032285092

    RRP: £125.00
    SciFier: £116.64
    Videogames and Agency explores the trend in videogames and their marketing to offer a player higher volumes, or even more distinct kinds, of player freedomThe book offers a new conceptual framework that helps us understand how this freedom to act is...
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  • Representing Conflicts in Games: Antagonism, Rivalry, and Competition Bjoern Sjoeblom (Swedish Defence University, Sweden) 9781032278278

    Representing Conflicts in Games: Antagonism, Rivalry, and Competition Bjoern Sjoeblom (Swedish Defence University, Sweden) 9781032278278

    RRP: £125.00
    SciFier: £116.64
    This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real world conflicts, and this edited volume highlights the intrinsic connection...
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  • Game Dev Stories Volume 2: More Interviews About Game Development and Culture David L. Craddock 9781032062655

    Game Dev Stories Volume 2: More Interviews About Game Development and Culture David L. Craddock 9781032062655

    RRP: £125.00
    SciFier: £116.64
    Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev...
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  • Gameplay Mode by Patrick Crogan

    Gameplay Mode by Patrick Crogan

    RRP: £21.99
    SciFier: £16.94
    From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their...
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  • Intersectional Tech: Black Users in Digital Gaming Kishonna L. Gray 9780807174555

    Intersectional Tech: Black Users in Digital Gaming Kishonna L. Gray 9780807174555

    SciFier: £32.49
    In Intersectional Tech: Black Users in Digital Gaming, Kishonna L. Gray interrogates blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context of the concurrent, seemingly unrelated...
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  • Playing Video Games: Motives, Responses, and Consequences Peter Vorderer 9780805853223

    Playing Video Games: Motives, Responses, and Consequences Peter Vorderer 9780805853223

    RRP: £71.99
    SciFier: £70.85
    From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward...
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  • PSP Hacks by C. Sample

    PSP Hacks by C. Sample

    RRP: £31.99
    SciFier: £21.75
    Sure, it's just what you've been clamouring for: an ultra slick, portable version of the most popular console gaming system in the world. But Sony's new PlayStation Portable (PSP) isn't just a handheld gaming device. Beyond its killer graphics and...
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    SciFier: £21.75
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  • Bit by Bit by Andrew Ervin

    Bit by Bit by Andrew Ervin

    SciFier: £35.49
    Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each...
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  • The Essential Guide to the Business & Law of Esports & Professional Video Gaming Justin M Jacobson 9780367699451

    The Essential Guide to the Business & Law of Esports & Professional Video Gaming Justin M Jacobson 9780367699451

    RRP: £120.00
    SciFier: £112.44
    "As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of...
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  • The Paradox of Transgression in Games Torill Mortensen 9780367418397

    The Paradox of Transgression in Games Torill Mortensen 9780367418397

    RRP: £115.00
    SciFier: £108.03
    The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The...
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  • Object-Oriented Game Development Julian Gold 9780321176608

    Object-Oriented Game Development Julian Gold 9780321176608

    RRP: £52.99
    SciFier: £50.69
    Games software has its roots in a "cottage" industry, ignoring formal methodologies, instead leaving the programmers to find homespun solutions to the technical problems faced. The picture has now changed: the scale of the problems faced by programmers...
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  • Free-to-Play by Christopher A. Paul

    Free-to-Play by Christopher A. Paul

    RRP: £27.00
    SciFier: £19.16
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262539418Author Christopher A. PaulFormat PaperbackPage Count 200Imprint MIT PressPublisher MIT Press Ltd
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  • Atari Age by Michael Z. Newman (Associate Professor, University of Wisconsin-Milwaukee)

    Atari Age by Michael Z. Newman (Associate Professor, University of Wisconsin-Milwaukee)

    SciFier: £28.99
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262536110Author Michael Z. NewmanFormat PaperbackPage Count 264Imprint MIT PressPublisher MIT Press LtdSeries Atari AgeDimensions(mm) 229mm * 152mm * 17mm
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  • How Pac-Man Eats by Noah Wardrip-Fruin

    How Pac-Man Eats by Noah Wardrip-Fruin

    SciFier: £38.79
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262044653Author Noah Wardrip-FruinFormat HardbackPage Count 368Imprint MIT PressPublisher MIT Press Ltd
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  • Ambient Play by Larissa Hjorth

    Ambient Play by Larissa Hjorth

    RRP: £19.99
    SciFier: £14.66
    Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262044363Author Larissa HjorthFormat HardbackPage Count 200Imprint MIT PressPublisher MIT Press LtdSeries Playful ThinkingWeight(grams) 340gDimensions(mm)...
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  • Dragon's Crown Vol.1 by Atlus

    Dragon's Crown Vol.1 by Atlus

    Udon Entertainment
    RRP: £11.99
    SciFier: £9.39
    The Fighter, the Sorceress, the Elf, the Wizard, the Amazon, and the Dwarf. These six heroes have come together to quest for riches, for glory, and for the honor of the kingdom of Hydeland!(Though really, it's mostly for the riches...) Join an epic...
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  • Red Dead Redemption: History, Myth, and Violence in the Video Game West John Wills 9780806191928

    Red Dead Redemption: History, Myth, and Violence in the Video Game West John Wills 9780806191928

    RRP: £54.00
    SciFier: £52.81
    While the Western was dying a slow death across the cultural landscape, it was blazing back to life as a video game in the early twenty-first century. Rockstar Games' Red Dead franchise, beginning with Red Dead Revolver in 2004, has grown into one of the...
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