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  • The Digital Child: The Evolution of Inwardness in the Histories of Childhood Daniel Dervin (Professor emeritus of English at the University of Mary Washington) 9781412865371

    The Digital Child: The Evolution of Inwardness in the Histories of Childhood Daniel Dervin (Professor emeritus of English at the University of Mary Washington) 9781412865371

    RRP: £135.00
    £117.24
    Nothing is more synonymous with the twenty-first century than the image of a child on his or her smart phone, tablet, video game console, television, and/or laptop. But with all this external stimulation, has childhood development been helped or...
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  • Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming Penny de Byl 9781138480735

    Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming Penny de Byl 9781138480735

    RRP: £130.00
    £112.68
    Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity. Reworked for C# and Unity 2018 & 2019, and bursting with images and tutorials, Penny de Byl's Holistic Game...
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    RRP: £130.00
    £112.68
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  • Video Games in Psychotherapy Robert Rice 9781032119175

    Video Games in Psychotherapy Robert Rice 9781032119175

    RRP: £130.00
    £111.68
    Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games, interactive media, and gaming metaphors to help make the process of psychotherapy more engaging for today's youth.Using concepts from...
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    £111.68
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  • Fifty Key Video Games Bernard Perron (University of Montreal, Canada) 9781032057989

    Fifty Key Video Games Bernard Perron (University of Montreal, Canada) 9781032057989

    RRP: £135.00
    £116.84
    - The first book dedicated to exploring key video games from the 1970s to present day. - Provides a highly accessible overview of the history of video games from PONG, Pac-Man and Tetris to Minecraft, Animal Crossing and Assassin's Creed. - The selection...
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  • Militainment, Inc.: War, Media, and Popular Culture Roger Stahl 9780415999779

    Militainment, Inc.: War, Media, and Popular Culture Roger Stahl 9780415999779

    RRP: £135.00
    £116.84
    Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "militainment"-in contemporary American popular culture. War has been the subject of entertainment for centuries, but...
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  • Joystick Soldiers: The Politics of Play in Military Video Games Ian Bogost 9780415996594

    Joystick Soldiers: The Politics of Play in Military Video Games Ian Bogost 9780415996594

    RRP: £135.00
    £116.84
    Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games...
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    £116.84
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  • Philosophy Through Video Games Jon Cogburn 9780415988575

    Philosophy Through Video Games Jon Cogburn 9780415988575

    RRP: £135.00
    £116.84
    How can Wii Sports teach us about metaphysics?Can playing World of Warcraft lead to greater self-consciousness?How can we learn about aesthetics, ethics and divine attributes fromZork, Grand Theft Auto, and Civilization?A variety of increasingly...
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  • Videogames James Newman (Bath Spa University, UK) 9780415669153

    Videogames James Newman (Bath Spa University, UK) 9780415669153

    RRP: £135.00
    £116.84
    In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman's volume considers how we might approach videogames as media texts...
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  • Immersion, Narrative, and Gender Crisis in Survival Horror Video Games Andrei Nae (University of Bucharest, Romania) 9780367894115

    Immersion, Narrative, and Gender Crisis in Survival Horror Video Games Andrei Nae (University of Bucharest, Romania) 9780367894115

    RRP: £135.00
    £116.84
    This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action...
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  • The Essential Guide to the Business & Law of Esports & Professional Video Gaming Justin M Jacobson 9780367699451

    The Essential Guide to the Business & Law of Esports & Professional Video Gaming Justin M Jacobson 9780367699451

    RRP: £130.00
    £111.68
    "As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of...
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  • Unity Game Audio Implementation: A Practical Guide for Beginners Andrew Coggan 9780367517748

    Unity Game Audio Implementation: A Practical Guide for Beginners Andrew Coggan 9780367517748

    RRP: £135.00
    £117.24
    - Highly accessible and code-free introduction to game audio, suitable for a wide range of undergraduate courses, such as music production, sound design and composition - Accompanied by eresources, including downloadable projects for each chapter - A...
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  • Sounding Emerging Media Claire Fitch 9780367495497

    Sounding Emerging Media Claire Fitch 9780367495497

    RRP: £135.00
    £116.84
    Sounding Emerging Media details a practice-based approach to sonic art and electroacoustic composition, drawing on methodologies inspired by the production of electronic literature, and game development.Using the structural concepts identified by Gilles...
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  • Forms and Functions of Endings in Narrative Digital Games Michelle Herte 9780367479916

    Forms and Functions of Endings in Narrative Digital Games Michelle Herte 9780367479916

    RRP: £135.00
    £116.84
    This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media. While narrative...
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  • Comics and Videogames: From Hybrid Medialities to Transmedia Expansions Andreas Rauscher 9780367474195

    Comics and Videogames: From Hybrid Medialities to Transmedia Expansions Andreas Rauscher 9780367474195

    RRP: £135.00
    £117.24
    This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture...
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  • Videogames and the Gothic Ewan Kirkland (University of Brighton, UK.) 9780367460228

    Videogames and the Gothic Ewan Kirkland (University of Brighton, UK.) 9780367460228

    RRP: £135.00
    £116.84
    This book will be a key contribution to both Gothic and digital game scholarship as it argues for close proximity between Gothic culture and the videogame medium itselfThis book explores the many ways Gothic literature and media have informed videogame...
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  • Hybrid Play: Crossing Boundaries in Game Design, Players Identities and Play Spaces Adriana de Souza e Silva 9780367427788

    Hybrid Play: Crossing Boundaries in Game Design, Players Identities and Play Spaces Adriana de Souza e Silva 9780367427788

    RRP: £135.00
    £116.84
    This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The...
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  • Japanese Culture Through Videogames Rachael Hutchinson (University of Delaware, USA) 9780367111380

    Japanese Culture Through Videogames Rachael Hutchinson (University of Delaware, USA) 9780367111380

    RRP: £135.00
    £117.24
    Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames...
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