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The Essential Guide to the Business & Law of Esports & Professional Video Gaming Justin Jacobson 9780367675127
SciFier: $100.06"As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of... -
The Video Game Guide: Volume 1. 1947-1989 by Peter Cruickshank
SciFier: $25.42Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780992796488Author Peter CruickshankFormat PaperbackPage Count 377Imprint Peter CruickshankPublisher Peter CruickshankSeries The Video Game Guide -
Women in Historical and Archaeological Video Games Jane Draycott 9783111356624
RRP: $58.30SciFier: $55.10This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical periods or... -
Longing, Ruin, and Connection in Hideo Kojima's Death Stranding Amy M. Green (University of Nevada, USA) 9781032226712
SciFier: $41.30This book offers the first close examination of the game Death Stranding's narrativeThe book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodimentThe focus of the book lies in... -
Digital Character Creation for Video Games and Collectibles Samuel King 9781032012872
SciFier: $105.58Focuses on the skillset of building digital character models for video games and collectibles. Teaches very real and current technical skills by an industry veteran, focusing on learning the digital character creation pipeline. Includes two highly... -
Working with Sound: The Future of Audio Work in Interactive Entertainment Rob Bridgett 9781032406930
SciFier: $74.33Timely contribution to literature on game development, considering working patterns and collaboration in the industry in light of the pandemic Written in an accessible tone, making it suitable for a wide variety of game development professionals both... -
How to Do Things with Videogames by Ian Bogost
RRP: $31.78SciFier: $26.39In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported... -
Narrative Design and Authorship in Bloodborne by Madelon Hoedt
RRP: $46.62SciFier: $40.73In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a... -
SNES Classic: The Ultimate Guide To Castlevania IV Blacknes Guy 9781775133520
RRP: $44.46SciFier: $34.43Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781775133520Author Blacknes GuyFormat PaperbackPage Count 118Imprint Blacknes Guy BooksPublisher Blacknes Guy BooksWeight(grams) 331gDimensions(mm) 254mm *... -
Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk 9780816687169
RRP: $50.86SciFier: $41.26The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games," metagames implicate a diverse range of practices that stray... -
The World of Final Fantasy VII by Jason C. Cash
RRP: $84.78SciFier: $73.52Final Fantasy VII altered the course of video game history when it was released in 1997 on Sony's PlayStation system. It converted the Japanese role-playing game into an international gaming standard with enhanced gameplay, spectacular cutscenes and a... -
A Parent's Guide to Minecraft by Rob Walling
RRP: $21.09SciFier: $19.06Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781500946128Author Rob WallingFormat PaperbackPage Count 30Imprint Createspace Independent Publishing PlatformPublisher Createspace Independent Publishing... -
Postmortems from Game Developer by Austin Grossman
SciFier: $76.24The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The... -
The State Of Play by Daniel Goldberg
RRP: $27.54SciFier: $26.10Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781609806392Author Daniel GoldbergFormat HardbackPage Count 258Imprint Seven Stories Press,U.S.Publisher Seven Stories Press,U.S.Weight(grams) 314g -
Playing at War: Identity and Memory in Civil War Video Games Patrick A. Lewis 9780807183472
RRP: $74.09SciFier: $54.87Playing at War offers an innovative focus on Civil War video games as significant sites of memory creation, distortion, and evolution in popular culture. With fifteen essays by historians, the collection analyzes the emergence and popularity of video... -
Tomb Raiders and Space Invaders: Video Games in the 21st Century Geoff King 9781850438144
SciFier: $61.46Videogames now rival Hollywood cinema in popularity and profits and there are huge followings for titles such as Tomb Raider or The Sims. Exactly what games offer, however, as a distinct form of entertainment, has received scant attention. This book is a... -
Collecting for Dragon's Lair and Space Ace by Syd Bolton
RRP: $84.78SciFier: $72.06Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781490383583Author Syd BoltonFormat PaperbackPage Count 176Imprint Createspace Independent Publishing PlatformPublisher Createspace Independent Publishing... -
The Works Of Hayao Miyazaki by Gael Berton
SciFier: $48.91Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9782377842780Author Gael BertonFormat HardbackPage Count 200Imprint Third EditionsPublisher Third Editions -
Treacherous Play by Marcus Carter
RRP: $50.88SciFier: $46.03Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262046312Author Marcus CarterFormat HardbackPage Count 160Imprint MIT PressPublisher MIT Press Ltd -
Gaming Utopia: Ludic Worlds in Art, Design, and Media Claudia Costa Pederson 9780253054494
RRP: $46.62SciFier: $37.95In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity and... -
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy, 2nd Edition Chris Bigum 9781433123931
RRP: $59.57SciFier: $55.10Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving... -
A Hobbyist's Guide to THEA500 Mini Holger Wessling 9781789829846
RRP: $29.66SciFier: $29.13Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781789829846Author Holger WesslingFormat PaperbackPage Count 348Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 508gDimensions(mm) 229mm * 152mm * 20mm -
The Best Competitive Multiplayer Games by Ryan Janes
RRP: $63.58SciFier: $47.25Video games can be truly rewarding experiences whether you're knocking Bowser into a fiery inferno, scrapping seconds off a lap time around Silverstone to turn it into a record breaker, or solving a head-scratching Picross puzzle after a quiet and... -
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice Adam Chapman 9781138597822
SciFier: $98.22This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these... -
Translation and Localisation in Video Games: Making Entertainment Software Global Miguel A. Bernal-Merino 9781138731462
SciFier: $114.40This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry - understood as a global phenomenon in entertainment - and aims to explain the norms governing present industry... -
Gamer Coloring Book: A Snarky, Irreverent & Funny Gaming Coloring Book Gift Idea for Gamers and Video Game Lovers Coloring Crew 9781985382824
SciFier: $17.36Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781985382824Author Coloring CrewFormat PaperbackPage Count 48Imprint Createspace Independent Publishing PlatformPublisher Createspace Independent Publishing... -
The Xbox 360 Uncloaked: The Real Story Behind Microsoft's Next-Generation Video Game Console by Dean Takahashi
SciFier: $31.25Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780977784219Author Dean TakahashiFormat PaperbackPage Count 408Imprint Lulu.comPublisher Lulu.comWeight(grams) 597gDimensions(mm) 229mm * 152mm * 23mm -
The FGC Pro by Alan Francois
RRP: $21.18SciFier: $19.48Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781500317409Author Alan FrancoisFormat PaperbackPage Count 120Imprint Createspace Independent Publishing PlatformPublisher Createspace Independent Publishing... -
The Big Book of Super Mario
RRP: $38.05SciFier: $30.74A comprehensive, colorful look at everything to know and love about Super Mario, with character profiles, gameplay tips, and little-known triviaFor over 35 years, gamers young and old have gone on fantastic adventures with Mario, Luigi, Peach, Yoshi, and... -
Assassin's Creed Unity: Abstergo Entertainment: Employee Handbook Christie Golden 9781783295470
Titan BooksRRP: $63.58SciFier: $43.78Crafted to resemble a set of Abstergo case files, this immersive and interactive book provides a glimpse into the technology that allows characters to inhabit the lives of their ancestors - a cornerstone of the Assassin's Creed narrative. In-depth and... -
FIFA Football by Lee Price
RRP: $48.74SciFier: $45.56Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781910515471Author Lee PriceFormat PaperbackPage Count 206Imprint Bennion KearnyPublisher Bennion KearnySeries HistoryWeight(grams) 558gDimensions(mm) 254mm *... -
Tabletop Game Accessibility: Meeple Centred Design Michael James Heron (Chalmers University of Technology / University of Gothenburg, Sweden) 9781032541594
SciFier: $103.73This is the first text that explores accessibility within a tabletop gaming context Accessibility in tabletop games is the single most fascinating problem domain for the field Disabled gamers represent a massive and largely untapped market for board... -
Break Out by David L. Craddock
RRP: $67.82SciFier: $53.87Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers. But long before video games became a... -
Video Games Have Always Been Queer Bo Ruberg 9781479843749
RRP: $52.98SciFier: $47.83Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness... -
Real Games by Mia Consalvo (Concordia University)
SciFier: $64.00Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262042604Author Mia ConsalvoFormat HardbackPage Count 224Imprint MIT PressPublisher MIT Press LtdSeries Playful ThinkingDimensions(mm) 203mm * 137mm * 21mm -
Ludomusicology: Approaches to Video Game Music Melanie Fritsch 9781781791974
SciFier: $166.40The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In... -
Todd Howard: Worldbuilding in Tamriel and Beyond Wendi Sierra (Texas Christian University, USA) 9781501350962
SciFier: $61.90The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard's games... -
100 Greatest Console Video Games: 1977-1987 Brett Weiss 9780764346187
RRP: $67.82SciFier: $53.30There have been many top 100 books before, but rarely one like this. Here are the best of the early video games, shown in over 400 color photos and described in incredible detail in the entertaining and informative text. Each game's entry features... -
Game Audio Implementation by Richard Stevens (Professor, Leeds Metropolitan University, UK; Chair of the Game Audio Education Working Group of the Interactive Audio Special Interest Group)
SciFier: $117.94Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you... -
Videogames and the Gothic Ewan Kirkland (University of Brighton, UK.) 9781032073989
SciFier: $85.35This book will be a key contribution to both Gothic and digital game scholarship as it argues for close proximity between Gothic culture and the videogame medium itselfThis book explores the many ways Gothic literature and media have informed videogame...