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LEGOfied: Building Blocks as Media Nicholas Taylor (North Carolina State University, USA) 9781501354045
SciFier: $144.55LEGOfied: Building Blocks as Media provides a multi-faceted exploration of LEGO fandom, addressing a blindspot in current accounts of LEGO and an emerging area of interest to media scholars: namely, the role of hobbyist enthusiasts and content producers... -
The Performance of Video Games by Kelly I. Aliano
RRP: $55.59SciFier: $48.21When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's story in real time. This book presents video gaming as a virtual medium for performance,... -
The Avatar Faculty: Ecstatic Transformations in Religion and Video Games Jeffrey G. Snodgrass 9780520384361
RRP: $34.75SciFier: $29.32The Avatar Faculty creatively examines the parallels between spiritual and digital activities to explore the roles that symbolic second selves-avatars-can play in our lives. The use of avatars can allow for what anthropologists call ecstasy, from the... -
Gaming Matters by Judd Ethan Ruggill
SciFier: $45.70Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780817317379Author Judd Ethan RuggillFormat HardbackPage Count 176Imprint The University of Alabama PressPublisher The University of Alabama PressWeight(grams)... -
Women in Classical Video Games by Jane Draycott
SciFier: $158.45Despite the prevalence of video games set in or inspired by classical antiquity, the medium has to date remained markedly understudied in the disciplines of classics and ancient history, with the role of women in these video games especially neglected... -
Hacking in the Humanities: Cybersecurity, Speculative Fiction, and Navigating a Digital Future Aaron Mauro (Brock University, Canada) 9781350231023
SciFier: $39.10What would it take to hack a human? How exploitable are we? In the cybersecurity industry, professionals know that the weakest component of any system sits between the chair and the keyboard. This book looks to speculative fiction, cyberpunk and the... -
Game: Animals, Video Games, and Humanity Tom Tyler 9781517910181
RRP: $111.20SciFier: $91.56A playful reflection on animals and video games, and what each can teach us about the other Video games conjure new worlds for those who play them, human or otherwise: they've been played by cats, orangutans, pigs, and penguins, and they let gamers... -
Hacking in the Humanities: Cybersecurity, Speculative Fiction, and Navigating a Digital Future Aaron Mauro (Brock University, Canada) 9781350230989
SciFier: $109.10What would it take to hack a human? How exploitable are we? In the cybersecurity industry, professionals know that the weakest component of any system sits between the chair and the keyboard. This book looks to speculative fiction, cyberpunk and the... -
Monsters in the Dark by David Craddock
RRP: $41.63SciFier: $26.74Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798705200948Author David CraddockFormat PaperbackPage Count 192Imprint Independently PublishedPublisher Independently PublishedWeight(grams) 281g -
Gamer's Bucket List by Chris Watters
SciFier: $19.45#1 Amazon Best Seller! Which games are worth playing?The 50 best games: From pixelated pioneer adventures to stunning space odysseys, the boundaries of the video game world are expanding every day. Grand epics and gritty mysteries. Fierce competition... -
Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319778
SciFier: $38.91Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so... -
The Unpredictability of Gameplay Dr. Mark R. Johnson (University of Sydney, Australia) 9781501365041
SciFier: $50.03The Unpredictability of Gameplay explores the many forms of unpredictability in games and proposes a comprehensive theoretical framework for understanding and categorizing non-deterministic game mechanics. Rather than viewing all game mechanics with... -
Game Writing: Narrative Skills for Videogames Dr. Chris Bateman (University of Bolton, UK) 9781501348952
SciFier: $145.24As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and... -
Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Dr Ross Clare (University of Liverpool, UK) 9781350194113
SciFier: $44.47This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just... -
LEGO Harry Potter Years 1-4 Guide & Walkthrough and MORE ! by Urax3
RRP: $14.09SciFier: $13.54Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798533626828Author Urax3Format PaperbackPage Count 236Imprint Independently PublishedPublisher Independently PublishedWeight(grams) 322gDimensions(mm) 229mm *... -
Transnational Play by Anne-Marie Schleiner
RRP: $133.44SciFier: $131.80Transnational Play approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, in nations outside of the First World. Players experience play in game... -
Shigeru Miyamoto by Jennifer deWinter (Worcester Polytechnic Institute, USA)
RRP: $111.20SciFier: $69.50Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen. You may have never heard... -
Violent Games: Rules, Realism and Effect Gareth Schott (University of Waikato, New Zealand) 9781628925616
SciFier: $52.81It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as "essentially over," referring to the way violence in videogames increases aggressive thoughts, feelings... -
Reality Is Broken by Jane McGonigal
SciFier: $18.26Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780143120612Author Jane McGonigalFormat PaperbackPage Count 416Imprint Penguin USAPublisher Penguin Putnam IncWeight(grams) 374gDimensions(mm) 213mm * 140mm *... -
Minecraft Crafting: An Unofficial Kids' Guide Linda Zajac 9781728478760
RRP: $13.89SciFier: $13.05Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781728478760Author Linda ZajacFormat PaperbackPage Count 24Imprint Lerner Publications (Tm)Publisher Lerner Publications (Tm)Series Lightning Bolt Books (R) --... -
Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Dr Ross Clare (University of Liverpool, UK) 9781350157194
SciFier: $144.55This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just... -
Game Time: Understanding Temporality in Video Games Christopher Hanson 9780253032782
RRP: $97.30SciFier: $77.67Preserving, pausing, slowing, rewinding, replaying, reactivating, reanimating Has the ability to manipulate video game timelines altered our cultural conceptions of time? Video game scholar Christopher Hanson argues that the mechanics of time in digital... -
The Ultimate Final Fantasy XIV Cookbook by Victoria Rosenthal
RRP: $38.91SciFier: $29.00Travel through the exciting culinary world of FINAL FANTASY XIV.Journey through the rich culinary landscape of FINAL FANTASY XIV. Featuring favorite flavors from across Hydaelyn and Norvrandt and easy-to-follow instructions, this tome provides numerous... -
StarCraft: Ghost Academy, Volume 3: Blizzard Legends Fernando Heinz Furukawa 9781950366620
BlizzardRRP: $13.89SciFier: $10.62The groundbreaking trilogy concludes! Struggling to forget her harrowing past, Nova, a powerful psionic soldier-in-training, has found strength in her fellow trainees. That newfound resolve will be put to the test when she and her team are... -
Bioshock: From Rapture To Columbia by Denis Brusseaux
RRP: $41.56SciFier: $30.01Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9791094723630Author Denis BrusseauxFormat HardbackPage Count 216Imprint Third EditionsPublisher Third Editions -
Candy Crush Saga Advanced Guide by Tyler Davis
RRP: $8.33SciFier: $7.28Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781910175019Author Tyler DavisFormat PaperbackPage Count 60Imprint Get PublishingPublisher Get PublishingWeight(grams) 95gDimensions(mm) 229mm * 152mm * 3mm -
Future Gaming by Paolo Ruffino (Associate Lecturer, University of York)
RRP: $40.31SciFier: $24.59Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781906897550Author Paolo RuffinoFormat HardbackPage Count 160Imprint MIT PressPublisher MIT Press LtdSeries Future Gaming -
Ideology and the Virtual City by Jon Bailes
SciFier: $16.25Ideology and the Virtual City is an exploration of modern society and the critical value of popular culture. It combines a prescient social theory that describes how `neoliberal' ideology in today's societies dominates our economic, political and... -
Attract Mode: The Rise and Fall of Coin-Op Arcade Games Jamie Lendino 9781732355231
SciFier: $48.64Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781732355231Author Jamie LendinoFormat HardbackPage Count 420Imprint Steel Gear PressPublisher Steel Gear PressWeight(grams) 785gDimensions(mm) 229mm * 152mm *... -
Tomb Raider: The Official Cookbook and Travel Guide by Sebastian Haley
RRP: $33.35SciFier: $24.09Join Lara Croft on a global journey and prepare delicious food from around the world with Tomb Raider: The Official Cookbook and Travel Guide.Tomb Raider: The Official Cookbook and Travel Guide is a thrilling and delicious tutorial on recipes based on... -
The Legendary World of Zelda Kyle Hilliard 9781629374543
RRP: $12.44SciFier: $12.13From his very first quest to attain the Triforce, explore Hyrule, and rescue Princess Zelda, Link has been on the ultimate adventure since 1986, and fans around the world have been involved in the journey all along the way. Now celebrating its 30th... -
The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond by Sarah Rodriguez
RRP: $50.03SciFier: $36.35Since 2001, the Australian game company Halfbrick Studios has been changing the mobile games scene. After seven years of making licensed games, Halfbrick took a chance and released Fruit Ninja to the world-- and the world became obsessed with slicing... -
The Machines by John McLean-Foreman
Dark HorseRRP: $13.89SciFier: $10.20Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781506700519Author John McLean-ForemanFormat HardbackPage Count 72Imprint Dark Horse Comics,U.S.Publisher Dark Horse Comics,U.S. -
The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red Daniel Reardon (Missouri University of Science and Technology, USA) 9781501378553
SciFier: $47.25With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the... -
Alternate Reality Games and the Cusp of Digital Gameplay Dr. Antero Garcia (Stanford University, USA) 9781501347191
SciFier: $52.81Alternate Reality Games (ARGs) challenge what players understand as "real." Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more... -
Playback - A Genealogy of 1980s British Videogames PhD Alex Wade (Birmingham City University, UK) 9781501341847
SciFier: $52.81Through interviews with developers, gamers, and journalists examining the phenomena of bedroom coding, arcade gaming, and format wars, mapped onto enquiry into the seminal genres of the time including driving, shooting, and maze chase, Playback: A... -
Brenda Laurel: Pioneering Games for Girls Carly A. Kocurek (Illinois Institute of Technology, USA) 9781501319785
SciFier: $144.55Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so... -
Music Video Games: Performance, Politics, and Play Michael Austin (Howard University, USA) 9781501308536
SciFier: $52.81Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games... -
Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350193864
SciFier: $48.64From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the... -
Classical Antiquity in Video Games: Playing with the Ancient World Dr Christian Rollinger (Lecturer in Ancient History, University of Trier, Germany) 9781350066632
SciFier: $158.45From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the...