Description
Studying Videogames is the first book to look at videogames as media texts. Written specifically for advanced level/undergraduate students it covers a broad range of games, industry contexts, and research findings. The book challenges conventional media-analysis approaches; sets out the history, present, and future of games; and interrogates claims about their "social effects." Featuring student activities, interviews with key players in the industry, and an extended case study of the Grand Theft Auto cycle, Studying Videogames seriously engages with this powerful media.
About the Author
Julian McDougall is program leader and senior lecturer in media and education at Newman University College, Birmingham. Wayne O'Brien is director of learning for media and film studies at Smestow School Wolverhampton, U.K.
Book Information
ISBN 9781903663851
Author Julian McDougall
Format Hardback
Page Count 192
Imprint Auteur Publishing
Publisher Liverpool University Press
Series Auteur
Weight(grams) 454g
About the Author
Julian McDougall is program leader and senior lecturer in media and education at Newman University College, Birmingham. Wayne O'Brien is director of learning for media and film studies at Smestow School Wolverhampton, U.K.
Book Information
ISBN 9781903663851
Author Julian McDougall
Format Hardback
Page Count 192
Imprint Auteur Publishing
Publisher Liverpool University Press
Series Auteur
Weight(grams) 454g
Details
Series: |
Auteur |
Imprint: |
Auteur Publishing |