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iOS Swift Game Development Cookbook 3e by Paris Buttfield-Addison

Imprint: O'Reilly Media

RRP: €57.11
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ISBN:
9781491999080
Weight:
762.00 Grams
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Description

Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift. For more information and resources, check out the book's website at https://www.secretlab.com.au/books/ios-game-dev-cookbook-swift.

About the Author
Paris Buttfield-Addison is co-founder of Secret Lab, an indie game and app development studio in Hobart, Australia. He spends his time designing video and board games, and mobile apps, and is also co-author of more than a dozen technical books, mostly for O'Reilly - recently Learning Swift and a book on the Kerbal Space Program video game. Jon Manning is co-founder of Secret Lab, and is a software engineering expert in Swift, C#, and Objective-C. Jon builds games and apps at Secret Lab for clients from around the world, including the Australian Broadcasting Corporation, Qantas, and Meebo (acquired by Google). Jon has co-authored more than a dozen technical books, and has a PhD in Computing.


Book Information
ISBN 9781491999080
Author Paris Buttfield-Addison
Format Paperback
Page Count 335
Imprint O'Reilly Media
Publisher O'Reilly Media
Weight(grams) 624g
Dimensions(mm) 231mm * 180mm * 19mm

Details

Imprint:
O'Reilly Media


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