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Parables of the Posthuman by Jonathan Boulter
RRP: £32.95SciFier: £30.49In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been a lack of... -
America's Digital Army: Games at Work and War Robertson Allen 9780803285293
RRP: £54.00SciFier: £43.23America's Digital Army is an ethnographic study of the link between interactive entertainment and military power, drawing on Robertson Allen's fieldwork observing video game developers, military strategists, U.S. Army marketing agencies, and an array of... -
Video Game Policy: Production, Distribution, and Consumption Steven Conway 9780815396376
SciFier: £48.76This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships... -
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games Dani Cavallaro 9780786444274
RRP: £21.99SciFier: £19.21This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot... -
Dangerous to Go Alone! by Glen Armstrong
SciFier: £11.24Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780692557365Author Glen ArmstrongFormat PaperbackPage Count 70Imprint Manawaker StudioPublisher Manawaker StudioWeight(grams) 104gDimensions(mm) 229mm * 152mm *... -
Ludoliteracy by Jose P. Zagal
SciFier: £7.99Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780557277919Author Jose P. ZagalFormat PaperbackPage Count 162Imprint Lulu.comPublisher Lulu.comWeight(grams) 247gDimensions(mm) 229mm * 152mm * 9mm -
Wordplay and the Discourse of Video Games: Analyzing Words, Design, and Play Christopher A. Paul (Seattle University) 9780415834995
SciFier: £41.13In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and... -
Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education Sari Gilbert 9780415725712
RRP: £105.00SciFier: £104.07Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a set... -
Inside the Video Game Industry: Game Developers Talk About the Business of Play Judd Ruggill 9780415828284
SciFier: £49.80Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight into game programming,... -
V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max Lee Wylde (Dubai Project Control Group; American University of Sharjah) 9780415709637
RRP: £56.99SciFier: £54.20V-Ray My Way: A Practical Designers Guide to Creating Realistic Imagery Using V-Ray & 3ds Max is a practical, hands-on guide to creating some of the most stunning computer-generated images possible. It caters to the design masses; architects, engineers,... -
The Rise of Transtexts: Challenges and Opportunities Benjamin W.L. Derhy Kurtz 9780367874407
SciFier: £41.13This volume builds on previous notions of transmedia practices to develop the concept of transtexts, in order to account for both the industrial and user-generated contributions to the cross-media expansion of a story universe. On the one hand exists... -
Identity and Play in Interactive Digital Media by Sara M. Cole (University of Maryland Baltimore County, USA)
SciFier: £41.13Recent shifts in new literacy studies have expanded definitions of text, reading/viewing, and literacy itself. The inclusion of non-traditional media forms is essential, as texts beyond written words, images, or movement across a screen are becoming ever... -
Joystick Nation: How Videogames Ate Quarters, Won Our Hearts, and Rewired Our Minds J C Herz 9780316360074
RRP: £23.00SciFier: £20.99Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780316360074Author J C HerzFormat HardbackPage Count 240Imprint Little, Brown & CompanyPublisher Little, Brown & CompanyWeight(grams) 508gDimensions(mm) 241mm *... -
Going Virtual by Paul Hildreth
RRP: £75.00SciFier: £62.99Contributes to the understanding of how more subtle kinds of knowledge can be managed in a distributed international environment. It describes academic work in the field of Knowledge Management, with a specific focus on the management of knowledge which... -
Biologically Inspired Artificial Intelligence for Computer Games by Darryl Charles
RRP: £99.00SciFier: £83.49Reviews several strands of modern artificial intelligence - using case studies for each to display how they may be applied to computer games.Book InformationISBN 9781591406464Author Darryl CharlesFormat HardbackPage Count 301Imprint Medical Information... -
Business Intelligence in the Digital Economy by Mahesh Raisinghani
RRP: £80.00SciFier: £67.49This work describes what Business Intelligence (BI) is, how it is being conducted and managed and its major opportunities, limitations, issues and risks. It takes an in-depth look at the scope of global technological change and BI.Book InformationISBN... -
The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games Bo Ruberg 9781478005919
RRP: £85.00SciFier: £67.47In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with... -
Video Games Have Always Been Queer Bo Ruberg 9781479831036
RRP: £74.00SciFier: £58.25Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness... -
Respawn: Gamers, Hackers, and Technogenic Life Colin Milburn 9781478002925
SciFier: £22.56In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario... -
The Craft and Science of Game Design: A Video Game Designer's Manual Philippe O'Connor 9780367562458
RRP: £79.99SciFier: £79.02The Craft and Science of Game Design: A Video Game Designer's Manual goes into the nuts and bolts of video game development from the perspective of a veteran designer with more than 20 years of experience in the industry. It covers the psychology and... -
The Craft and Science of Game Design: A Video Game Designer's Manual Philippe O'Connor 9780367556532
SciFier: £43.73The Craft and Science of Game Design: A Video Game Designer's Manual goes into the nuts and bolts of video game development from the perspective of a veteran designer with more than 20 years of experience in the industry. It covers the psychology and... -
Enter the Metaverse - The Beginners Guide to Virtual Worlds by Chris Collins
RRP: £11.99SciFier: £9.49Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781088023068Author Chris CollinsFormat PaperbackPage Count 130Imprint IngramSparkPublisher IngramSparkWeight(grams) 159gDimensions(mm) 216mm * 140mm * 7mm -
The Aesthetics of Videogames Jon Robson 9780367591946
SciFier: £43.73This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among... -
The Avatar Faculty: Ecstatic Transformations in Religion and Video Games Jeffrey G. Snodgrass 9780520384354
RRP: £80.00SciFier: £65.38The Avatar Faculty creatively examines the parallels between spiritual and digital activities to explore the roles that symbolic second selves-avatars-can play in our lives. The use of avatars can allow for what anthropologists call ecstasy, from the... -
Well Played 3.0 by Drew Davidson
RRP: £25.00SciFier: £23.99Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781257858453Author Drew DavidsonFormat PaperbackPage Count 346Imprint Lulu.comPublisher Lulu.comWeight(grams) 620gDimensions(mm) 246mm * 189mm * 18mm -
Mythopoeic Narrative in The Legend of Zelda Anthony Cirilla 9781032238517
SciFier: £42.00The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia, Tolkien makes the case that the... -
Routledge Handbook of the Business of Women's Sport Nancy Lough 9781032178042
SciFier: £44.60Combining knowledge from sport management, marketing, media, leadership, governance, and consumer behavior in innovative ways, this book goes further than any other in surveying current theory and research on the business of women's sport around the... -
Playing at Narratology: Digital Media as Narrative Theory by Daniel Punday
SciFier: £37.99Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780814255506Author Daniel PundayFormat PaperbackPage Count 180Imprint Ohio State University PressPublisher Ohio State University PressSeries Theory... -
The Semiotics of Architecture in Video Games by Dr Gabriele Aroni
SciFier: £113.99Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles... -
The Post-9/11 Video Game by Marc A. Ouellette
RRP: £28.99SciFier: £24.81The Post-9/11 Video Game: A Critical Examination demonstrates that a new genre of video games arises from the American experience of 9/11. The representations reflect reshaped notions of the (sub)urban spaces, identity and the role of the citizen as a... -
The Paradox of Transgression in Games Torill Mortensen 9781032400617
SciFier: £41.13The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The... -
Delicious Pixels: Food in Video Games Agata Waszkiewicz 9783110716474
SciFier: £97.99Delicious Pixels: Food in Video Games introduces critical food studies to game scholarship, showing the unique ways in which food is utilized in both video game gameplay and narrative to show that food is never just food but rather a complex means of... -
Women in Historical and Archaeological Video Games Jane Draycott 9783110724196
SciFier: £93.49This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical periods or... -
Gamelife Michael W Clune (Case Western Reserve University, Ohio) 9780374536381
RRP: £25.00SciFier: £16.79Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780374536381Author Michael W CluneFormat PaperbackPage Count 224Imprint St. Martins Press-3PLPublisher St. Martins Press-3PLWeight(grams) 227gDimensions(mm)... -
The World Is Born From Zero: Understanding Speculation and Video Games Cameron Kunzelman 9783110718324
SciFier: £86.99The World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation. Cameron Kunzelman argues that the video game medium is centered on the evaluation and production of... -
Comics and Videogames: From Hybrid Medialities to Transmedia Expansions Andreas Rauscher 9780367539016
SciFier: £41.13This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture... -
Tower of Fantasy Complete guide & tips by Gustave Abernathy
RRP: £10.05SciFier: £9.74Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798847442367Author Gustave AbernathyFormat PaperbackPage Count 120Imprint Independently PublishedPublisher Independently PublishedWeight(grams)... -
Sacred 2 by Saturnx2
RRP: £12.99SciFier: £12.59Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798749577297Author Saturnx2Format PaperbackPage Count 204Imprint Independently PublishedPublisher Independently PublishedWeight(grams) 281gDimensions(mm) 229mm... -
Darkest Dungeon 2 Guide Official Companion Tips & Tricks by Jura
RRP: £11.01SciFier: £10.49Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798759280576Author JuraFormat PaperbackPage Count 48Imprint Independently PublishedPublisher Independently PublishedWeight(grams) 104gDimensions(mm) 229mm *... -
Astro's Playroom Guide - Tips and by Marsx12
RRP: £10.99SciFier: £9.89Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9798745578793Author Marsx12Format PaperbackPage Count 112Imprint Independently PublishedPublisher Independently PublishedWeight(grams) 159gDimensions(mm) 229mm *...