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Repairing Play by Aaron Trammell
SciFier: €25.26Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262545273Author Aaron TrammellFormat PaperbackPage Count 120Imprint MIT PressPublisher MIT Press LtdSeries Playful Thinking -
The Art Of Samurai Shodown by SNK
Dark HorseRRP: €45.21SciFier: €33.31Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781506722412Author SNKFormat HardbackPage Count 288Imprint Dark Horse Comics,U.S.Publisher Dark Horse Comics,U.S. -
World Of Warcraft by Daniel Lisi
RRP: €14.27SciFier: €12.80Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781940535128Author Daniel LisiFormat PaperbackPage Count 128Imprint Boss Fight LLCPublisher Boss Fight LLC -
Introduction to Game Development by James R. Parker
RRP: €51.11SciFier: €39.26This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of... -
Games are Not by David Myers
RRP: €23.79SciFier: €19.14How do we reconcile a videogame industry's insistence that games positively affect human beliefs and behaviors with the equally prevalent assumption that games are "just games"? How do we reconcile accusations that games make us violent and antisocial... -
Street Fighter: The Novel: Where Strength Lies Takashi Yano 9781772940435
Udon EntertainmentRRP: €14.27SciFier: €11.02The World Warrriors take center stage in the first ever Street Fighter novel! Featuring Ryu VS Akuma, Chun-li VS Elena, Guile VS E.Honda, Sagat VS M.Bison, and many more classic fighters colliding in their most epic encounters yet. It's all described in... -
The Ethics of Virtual and Augmented Reality: Building Worlds Erick Jose Ramirez 9781032181479
SciFier: €49.55This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences.The... -
Shoot Like Spielberg by Christopher Kenworthy
RRP: €16.65SciFier: €11.84Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781615932283Author Christopher KenworthyFormat PaperbackPage Count 144Imprint Michael Wiese ProductionsPublisher Michael Wiese Productions -
I Am Error: The Nintendo Family Computer / Entertainment System Platform Nathan Altice (PhD student, Virginia Commonwealth UniversityCommonwealthUniversity) 9780262534543
RRP: €45.22SciFier: €45.21Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262534543Author Nathan AlticeFormat PaperbackPage Count 440Imprint MIT PressPublisher MIT Press LtdSeries Platform StudiesDimensions(mm) 229mm * 152mm * 19mm -
Xpert Eleven, Tips Tricks and Secrets by Secret Fantasy Footballer
SciFier: €20.22Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781495940675Author Secret Fantasy FootballerFormat PaperbackPage Count 192Imprint Createspace Independent Publishing PlatformPublisher Createspace Independent... -
The Digital Gaming Handbook Roberto Dillon 9780367513764
RRP: €69.01SciFier: €68.28The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms... -
Powerful Playstation 2 Repair Guide by Mark Eastman
SciFier: €18.73Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781418432652Author Mark EastmanFormat PaperbackPage Count 96Imprint AuthorHousePublisher AuthorHouseWeight(grams) 237gDimensions(mm) 280mm * 210mm * 5mm -
Killer Game Programming in Java Andrew Davison 9780596007300
RRP: €57.11SciFier: €41.02Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an... -
Game Audio Implementation by Richard Stevens (Professor, Leeds Metropolitan University, UK; Chair of the Game Audio Education Working Group of the Interactive Audio Special Interest Group)
RRP: €65.44SciFier: €63.95Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you... -
Woke Gaming: Digital Challenges to Oppression and Social Injustice Kishonna L. Gray 9780295744179
SciFier: €34.84From #Gamergate to the 2016 election, to the daily experiences of marginalized perspectives, gaming is entangled with mainstream cultures of systematic exploitation and oppression. Whether visible in the persistent color line that shapes the production,... -
Playing with Feelings: Video Games and Affect Aubrey Anable 9781517900250
RRP: €26.17SciFier: €22.79How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to... -
The Kojima Code Terry Wolfe 9781773703732
SciFier: €29.14Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781773703732Author Terry WolfeFormat PaperbackPage Count 442Imprint Tellwell TalentPublisher Tellwell TalentWeight(grams) 644gDimensions(mm) 229mm * 152mm * 25mm -
Video Games Have Always Been Queer Bo Ruberg 9781479843749
RRP: €29.74SciFier: €28.44Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness... -
Gaming Representation: Race, Gender, and Sexuality in Video Games Jennifer Malkowski 9780253026477
RRP: €35.69SciFier: €30.32Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer... -
Homebrew Game Development and The Extra Lives of Consoles by Robin Wilde
RRP: €29.75SciFier: €23.85The games industry moves fast, with release schedules flying by in a blur and hardware constantly changing and updating. But outside the official world of licences and publishing deals, hundreds of games every year find a new home on consoles which have... -
The World of Scary Video Games: A Study in Videoludic Horror Professor Bernard Perron (University of Montreal, Canada) 9781501316197
RRP: €44.02SciFier: €42.49As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as "survival horror" as well as the... -
Apex Legends Ultimate Guide by Ray McNulty
SciFier: €9.81Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781091875821Author Ray McNultyFormat PaperbackPage Count 202Imprint Independently PublishedPublisher Independently PublishedWeight(grams) 304gDimensions(mm)... -
Storytelling in Video Games by Amy M. Green
RRP: €26.17SciFier: €23.44This book explores video games as important cultural artifacts and as sources of powerful, compelling storytelling. It begins by considering the fundamental structures of video games-including immersion and player agency-and deepens the exploration of... -
How to Play Video Games Matthew Thomas Payne 9781479827985
RRP: €29.74SciFier: €29.27Forty original contributions on games and gaming culture What does Pokemon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate... -
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games Steve Horowitz 9780415706704
RRP: €53.54SciFier: €53.29The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio,... -
Mondo Nano: Fun and Games in the World of Digital Matter Colin Milburn 9780822357438
SciFier: €33.95In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of... -
Gaming and the Divine: A New Systematic Theology of Video Games Frank G. Bosman (Tilburg University, Netherlands) 9780367786731
RRP: €47.59SciFier: €47.47This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artifacts of modern society, both as mediators of cultural, social, and religious values and in terms of... -
Quests: Design, Theory, and History in Games and Narratives Jeff Howard 9780367686048
SciFier: €52.67Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry... -
Making Isometric Social Real-Time Games with HTML5 by Mario Andres Pagella
RRP: €19.03SciFier: €14.26Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making,... -
Working with Sound: The Future of Audio Work in Interactive Entertainment Rob Bridgett 9781032406930
RRP: €40.45SciFier: €40.20Timely contribution to literature on game development, considering working patterns and collaboration in the industry in light of the pandemic Written in an accessible tone, making it suitable for a wide variety of game development professionals both... -
Power-Up: Unlocking the Hidden Mathematics in Video Games Matthew Lane 9780691196381
SciFier: €21.65A fun and lively look at the mathematical ideas concealed in video gamesDid you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a world steeped in mathematics? Matthew Lane reveals the hidden mathematics in... -
Dungeons and Dragons and Philosophy: Raiding the Temple of Wisdom Jon Cogburn 9780812697964
RRP: €29.74SciFier: €24.38This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is "the most exciting event in popular culture since the invention of the motion picture."... -
The Minds Behind the Games by Patrick Hickey, Jr.
RRP: €26.17SciFier: €23.44Containing interviews with the developers of 36 of the coolest games in video game history from Deus Ex and Night Trap to Mortal Kombat, Wasteland and NBA Jam, The Minds Behind the Games gives you an inside look at how some of the most influential,... -
Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories Josiah Lebowitz 9780240817170
SciFier: €48.31What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated... -
The Official Speccy Nation Quiz Book by Dan Whitehead
SciFier: €8.91Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9781696741378Author Dan WhiteheadFormat PaperbackPage Count 112Imprint Independently PublishedPublisher Independently PublishedSeries Speccy NationWeight(grams)... -
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice Adam Chapman 9781138597822
SciFier: €53.72This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these... -
Making Games by Stefan Werning
RRP: €28.56SciFier: €26.47Apologies but we at SciFier don't have a full description for this book.Book InformationISBN 9780262044837Author Stefan WerningFormat HardbackPage Count 176Imprint MIT PressPublisher MIT Press LtdSeries Playful Thinking -
The Sega Arcade Revolution by Ken Horowitz
RRP: €34.50SciFier: €31.05Few video game companies have a history as long and impressive as Sega Enterprises. Long before it took the home video game console market by storm, Sega was already an arcade powerhouse that successfully transferred its experience making coin-operated... -
Vintage Games by Bill Loguidice
RRP: €40.45SciFier: €31.78Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses... -
Japanese Culture Through Videogames Rachael Hutchinson (University of Delaware, USA) 9780367728151
RRP: €49.97SciFier: €48.52Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames...