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On Animation Set Ron Diamond 9781138295544
SciFier: £91.34On Animation: The Director's Perspective is a collection of interviews with 21 animated feature-film directors. These extensive interviews were conducted over the past several years by filmmakers and... -
Drawn to Life: 20 Golden Years of Disney Master Classes: Two Volume Set: The Walt Stanchfield Lectures Walt Stanchfield 9781032494814
SciFier: £83.46Drawn to Life is a two-volume collection of the legendary lectures of long-time Disney animator Walt Stanchfield. For over 20 years, Walt mentored a new generation of animators at the Walt Disney... -
Art of Sound: Creativity in Film Sound and Electroacoustic Music Andrew Knight-Hill 9780367755881
RRP: £48.99SciFier: £44.60Bringing together a diverse group of world leading professionals across Post-Production Film Sound and Electroacoustic Music, Art of Sound explores the creative principles that underpin how sonic... -
The Board Game Designer's Guide to Careers in the Industry Joe Slack 9781032369044
SciFier: £93.00Are you thinking about working in the board game industry? Here's what you need to know.There are so many jobs and roles that need to be filled in the board game industry. You might just have the... -
Create Stunning Renders Using Corona in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9781032649849
RRP: £57.99SciFier: £52.40This book is a comprehensive step-by-step guide tailored for designers seeking to elevate their visualization skills using the powerful combination of Corona 11 in 3ds Max 2024.It begins by... -
How to Cheat in Maya 2026: Tools & Techniques for Animators Kenny Roy 9781032883090
RRP: £55.99SciFier: £50.66How to Cheat in Maya 2026 is more than a software manual - it's a complete guide to working smarter, animating faster, and thinking like a professional. This edition covers Maya's latest tools and... -
Strategic Management in the Garment Industry Gordana Colovic 9781032760728
RRP: £55.99SciFier: £50.66From supply chain finesse to market triumph, this book covers the advancements in business strategy and presents a multidisciplinary approach to strategic management in the garment industry. The... -
Six Critical Lenses on AI-Generated Images Catherine Bouko 9781041232698
RRP: £67.99SciFier: £61.06This book offers six critical, interdisciplinary approaches to AI-generated images. It invites the reader to (re-)imagine relationships between artefacts and media, authorship and agency, creativity... -
The Board Game Designer's Guide to Careers in the Industry Joe Slack 9781032368931
SciFier: £35.06Are you thinking about working in the board game industry? Here's what you need to know.There are so many jobs and roles that need to be filled in the board game industry. You might just have the... -
Cheer and Loathing: Scattered Ramblings on Indie Animation Chris Robinson (Idaho State University) 9781032683669
SciFier: £61.06Introduces readers to the many overlooked and intriguing voices in the animation world.Includes a number of new writings about various animators, films, and trends outside of the mainstream arena... -
Cheer and Loathing by Chris Robinson
RRP: £20.99SciFier: £19.48One of the most acclaimed writers in animation returns with this informal sequel to his previous books on indie animation, Unsung Heroes of Animation, Animators Unearthed, and Mad Eyed Misfits.In... -
Worldbuilding for Game Designers by Steve Dee
SciFier: £49.80Our modern world is dominated by giant media companies, and increasingly they don't so much sell story, characters or gameplay as they do their setting. Fictional worlds are big business and... -
Anatomy of Game Design Tom Smith 9781032387383
SciFier: £37.66People have played games forever, but it's only in the past few decades that people really started thinking about what games are and how they work and how to make them better.Anatomy of Game Design... -
Directing the Story: Professional Storytelling and Storyboarding for Animation, Comic and Live Action Francis Glebas 9781032753065
RRP: £54.99SciFier: £49.80This book grew out of desperate need. I was a storyboard artist at Disney and had no idea what I was doing. At Disney I was surrounded by amazing talents. I went into work early and typed up notes on... -
Mastering Storyboarding: Professional Techniques for Visual Storytelling Caroline Hu 9781032985077
RRP: £54.99SciFier: £49.80This book offers a comprehensive and practical introduction to the fundamentals of storyboarding, making it an ideal resource for aspiring filmmakers, animators, and visual storytellers. It bridges... -
Folklore and Zoology by Floe Foxon (Folk Zoology Soc., PA)
SciFier: £47.20A scientific excursion into folklore, zoology, and cryptozoology; the field, often called a pseudoscience, which seriously considers the possible existence of hidden or unknown animals not recognised... -
Game Design Deep Dive: Real-Time Strategy Joshua Bycer 9781032756974
SciFier: £45.46Game Design Deep Dive: Real-Time Strategy, focuses on what was once one of the most popular genres in the world and the one that truly kicked off the rise of esports. It has seen the most fundamental... -
Playtesting Best Practices by Chris Backe
SciFier: £49.80Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This... -
Production Parameters in Textile Industry Sanjay Sharma 9781032954967
RRP: £103.99SciFier: £93.00This book details the various production parameters in the textile industry and discusses their influence and interaction. It also includes several examples to cover the estimation and effects of... -
Recycling and Lifetime Management in the Textile and Fashion Sector Kirsi Niinimaki 9781032729282
RRP: £54.99SciFier: £49.80This book provides a wide landscape for recycling and product lifetime management in the textile and fashion sector. Through this approach, the book attempts to deepen the understanding of the... -
Anatomy of Game Design Tom Smith 9781032387550
RRP: £94.99SciFier: £93.70People have played games forever, but it's only in the past few decades that people really started thinking about what games are and how they work and how to make them better.Anatomy of Game Design... -
Dreaming a way (of) Life by Chris Robinson
RRP: £67.99SciFier: £61.06Since his debut in the 1980s, Lewis Klahr has built a mesmerizing and influential body of work, establishing himself as one of the foremost collage animators-or, as he prefers, a "re-animator." His... -
The Animation Smears Book: Uncovering Film's Most Elusive Technique Christian Avender 9781032724348
SciFier: £45.46Throughout cinema, there have been various techniques to depict motion, and one style in particular is the fascinating use of smears in animation. Incredibly popular and captivating to artists, these... -
Cinematic Worldbuilding: A TTRPG Approach to Storytelling Nicholas LaRue 9781032885155
RRP: £54.99SciFier: £49.80Everybody has a story in them. Some people lack the language and the tools to tell that story effectively. As an avid tabletop role-playing game player, I'm amazed at people's ability to tell stories... -
Frame-By-Frame Stop Motion: The Guide to Non-Puppet Photographic Animation Techniques Tom Gasek (Rochester Institute of Technology, New York, USA) 9781032817446
RRP: £54.99SciFier: £49.80Single frame filmmaking has been around as long as film itself. It is the ancestor to modern day special effects and animation. Despite its age-old practice, single frame film making and stop-motion... -
Thematic Integration in Board Game Design Sarah Shipp 9781032584058
SciFier: £48.93Theme is often described as the why of a game. Themes help with rules comprehension by giving reasons for the mechanics. Themes can help set players' expectations for what kind of experiences or... -
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else Daniel Cermak-Sassenrath 9781032386133
SciFier: £49.63This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and... -
On the Animation Trail: 20 Years of Animation Festival History Nancy Denney-Phelps (Animation World Network, CA, USA.) 9781032565682
SciFier: £45.46This book charts the history of the last 20 years of animation festivals. From Annecy, the oldest animation festival in the world, to Beirut, or the founding of the festival in Peja, Kosovo,... -
Raw Outrage: The Films of Phil Mulloy Chris Robinson 9781032862118
RRP: £67.99SciFier: £61.06Phil Mulloy is the punk bluesman of animation. His films are raw, minimalist, and ferociously satirical-short bursts of crude brilliance that confront the hypocrisies of religion, nationalism,... -
Allegorithmic: The Company That Brought Substance to the World of 3D Sebastien Deguy 9781032878201
RRP: £51.99SciFier: £48.50Allegorithmic: The Company That Brought Substance to the World of 3D explores the journey of Allegorithmic, the software company behind Substance, a suite of tools that revolutionized texturing in... -
Mr. In-Between: My Life in the Middle of the Animation Revolution Bill Kroyer 9781032904726
RRP: £48.99SciFier: £35.93What's changed most in your lifetime? The switch from land lines to cell phones? From snail mail to email? How about the transition from Bugs Bunny to Buzz Lightyear? Those Bugs and Daffy cartoons... -
The Pocket Mentor for Careers in VFX David Ferreira 9781032795799
RRP: £35.99SciFier: £33.33Want to progress your career as a CG artist? Then this is the book for you.This book provides all the essential information and guidance you need to understand the industry, get your foot on the... -
Contemporary Animation Research in Spain Maria Pages 9781041095842
RRP: £103.99SciFier: £93.00This book emerges from the pressing need to consolidate animation studies within the Spanish academic landscape. While Spain boasts a thriving animation industry, recognized globally for its creative... -
Tabletop Game Accessibility: Meeple Centred Design Michael James Heron (Chalmers University of Technology / University of Gothenburg, Sweden) 9781032541594
SciFier: £48.93This is the first text that explores accessibility within a tabletop gaming context Accessibility in tabletop games is the single most fascinating problem domain for the field Disabled gamers... -
Mastering Community Management: Chaos, Compassion, and Connections in Games Victoria Tran 9781032555218
RRP: £124.99SciFier: £112.06Game communities are inevitable - in fact, they're one of the main features of a game. How can our online interactions be better, kinder, and more productive conversations? How can community managers... -
Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination Rob Morgan 9781032459271
RRP: £49.99SciFier: £45.46This is a clear, accessible manual of storytelling techniques and learning activities for spatial computing, augmented reality and mixed reality. It covers the key skills that the next generation of... -
Historical Simulation and Wargames by Riccardo Masini
SciFier: £93.00This book is a comprehensive study on analog historical simulation games, exploring both their theoretical concepts and practical solutions. It considers the various ways used by simulation games to... -
Education and Analog Role-Playing Games: Theory and Pedagogy, Volume 1 Susan Haarman 9781041076070
RRP: £58.99SciFier: £53.26Education and Analog Role-Playing Games: Theory and Pedagogy brings together scholars and educators who explore the educational potential of analog role-playing games (tabletop role-playing games and... -
The Pocket Mentor for Careers in VFX David Ferreira 9781032799193
RRP: £124.99SciFier: £111.36Want to progress your career as a CG artist? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry, get your foot on the... -
The Game Designer's Guide to Creating Licensed Tabletop Games James Sheahan 9781032949772
RRP: £54.99SciFier: £49.80This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer's first-hand experience of converting the Fallout...