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151 results for '"Virtual World"'

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  • Synthetic Worlds: The Business and Culture of Online Games Edward Castronova 9780226096278

    Synthetic Worlds: The Business and Culture of Online Games Edward Castronova 9780226096278

    SciFier: £18.51
    From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages...
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    SciFier: £18.51
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  • The Screens of Virtual Production: What is Real? Sian Mitchell 9781032730721

    The Screens of Virtual Production: What is Real? Sian Mitchell 9781032730721

    RRP: £35.99
    SciFier: £35.76
    This book is the first dedicated edited collection that explores the virtualisation of screen-making processes from pre-production to post-production, while attuning to the aesthetic, ideological and...
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    RRP: £35.99
    SciFier: £35.76
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  • The Psychology of Zelda by Anthony Bean

    The Psychology of Zelda by Anthony Bean

    RRP: £12.99
    SciFier: £12.24
    It's dangerous to go alone! Take this (book). For more than 30 years, The Legend of Zelda-which immerses players in a courageous struggle against the shadowy forces of evil in a world of high...
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    RRP: £12.99
    SciFier: £12.24
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  • Moral Combat by Patrick M. Markey, PhD

    Moral Combat by Patrick M. Markey, PhD

    RRP: £12.99
    SciFier: £11.61
    In family rooms across America, millions of children and teenagers are playing video games, such as Call of Duty, Halo, and Grand Theft Auto, roaming violent virtual worlds--with virtual guns in...
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    RRP: £12.99
    SciFier: £11.61
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  • Making Sense of Cinema: Empirical Studies into Film Spectators and Spectatorship CarrieLynn D. Reinhard (Dominican University, USA) 9781501320217

    Making Sense of Cinema: Empirical Studies into Film Spectators and Spectatorship CarrieLynn D. Reinhard (Dominican University, USA) 9781501320217

    SciFier: £40.99
    There are a variety of theoretical and methodological approaches to researching how film spectators make sense of film texts, from the film text itself, the psychological traits and sociocultural...
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    SciFier: £40.99
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  • Synthetic Worlds: The Business and Culture of Online Games Edward Castronova 9780226096278 [USED COPY]

    Synthetic Worlds: The Business and Culture of Online Games Edward Castronova 9780226096278 [USED COPY]

    RRP: £18.00
    SciFier: £1.01
    From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages...
    Qty in Cart: 0
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    RRP: £18.00
    SciFier: £1.01
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  • Super Nintendo: How One Japanese Company Helped the World Have Fun Keza MacDonald 9781783353064

    Super Nintendo: How One Japanese Company Helped the World Have Fun Keza MacDonald 9781783353064

    SciFier: £11.00
    A joyous exploration of the cultural phenomenon that created Mario, Zelda and Pokemon, and an ode to our love of gaming, by one of the most trusted voices in video games writing.'This is a great book...
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    SciFier: £11.00
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  • Fictional Games by Stefano Gualeni

    Fictional Games by Stefano Gualeni

    SciFier: £92.99
    What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and...
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    SciFier: £92.99
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  • Fictional Games: A Philosophy of Worldbuilding and Imaginary Play Stefano Gualeni (University of Malta, Malta) 9781350277120

    Fictional Games: A Philosophy of Worldbuilding and Imaginary Play Stefano Gualeni (University of Malta, Malta) 9781350277120

    SciFier: £31.99
    What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and...
    Qty in Cart: 0
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    SciFier: £31.99
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  • Militainment, Inc.: War, Media, and Popular Culture Roger Stahl 9780415999786

    Militainment, Inc.: War, Media, and Popular Culture Roger Stahl 9780415999786

    SciFier: £36.79
    Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "militainment"-in contemporary American popular culture. War has...
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  • Role-Playing Game Studies: Transmedia Foundations Sebastian Deterding 9780815369202

    Role-Playing Game Studies: Transmedia Foundations Sebastian Deterding 9780815369202

    SciFier: £53.10
    This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more...
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    SciFier: £53.10
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  • Time Villains by Victor Pineiro

    Time Villains by Victor Pineiro

    SciFier: £7.48
    "Magnificent."-Kirkus Reviews, STARRED ReviewStory Thieves meets Escape from Mr. Lemoncello's Library in this wacky, hilarious, and fast-paced middle-grade series starter, with the perfect...
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    SciFier: £7.48
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  • Science Fiction: A Guide for the Perplexed Dr Sherryl Vint 9781441118745

    Science Fiction: A Guide for the Perplexed Dr Sherryl Vint 9781441118745

    SciFier: £87.99
    From its beginnings in the works of H.G. Wells and Jules Verne to the virtual worlds of William Gibson's Neuromancer and The Matrix, Science Fiction: A Guide to the Perplexed helps students navigate...
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    SciFier: £87.99
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  • Life Is a Game: What Game Design Says about the Human Condition Dr. Edward Castronova (Professor of Media, Indiana University, USA) 9781501360619

    Life Is a Game: What Game Design Says about the Human Condition Dr. Edward Castronova (Professor of Media, Indiana University, USA) 9781501360619

    SciFier: £27.99
    What if life is a game? Are you winning? Have you even decided what 'winning' is? Game design could be defined in many ways, but here the term is used to denote the practice of creating choices...
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    SciFier: £27.99
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  • Science Fiction: A Guide for the Perplexed Dr Sherryl Vint 9781441194602

    Science Fiction: A Guide for the Perplexed Dr Sherryl Vint 9781441194602

    SciFier: £26.99
    From its beginnings in the works of H.G. Wells and Jules Verne to the virtual worlds of William Gibson's Neuromancer and The Matrix, Science Fiction: A Guide to the Perplexed helps students navigate...
    Qty in Cart: 0
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    SciFier: £26.99
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  • Saga by Conor Kostick

    Saga by Conor Kostick

    RRP: £10.99
    SciFier: £9.22
    How do we know we are real and not just some character in an elaborate game? In the virtual world of Saga, Ghost is a fifteen-year-old airboarding anarcho-punk, with no past, no memories, only a...
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    RRP: £10.99
    SciFier: £9.22
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  • Ready Player One Ernest Cline 9781784754792 [USED COPY]

    Ready Player One Ernest Cline 9781784754792 [USED COPY]

    RRP: £9.99
    SciFier: £2.49
    PRE-ORDER NOW - READY PLAYER TWO: THE SEQUEL______________________THE BOOK BEHIND THE MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERGNow available for the first time in a beautiful hardback...
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    RRP: £9.99
    SciFier: £2.49
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  • Ready Player One Ernest Cline 9780099560432

    Ready Player One Ernest Cline 9780099560432

    RRP: £9.99
    SciFier: £6.90
    THE BOOK BEHIND THE MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERG'Wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and...
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    RRP: £9.99
    SciFier: £6.90
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  • Ready Player One Ernest Cline 9781784754792

    Ready Player One Ernest Cline 9781784754792

    RRP: £9.99
    SciFier: £7.76
    PRE-ORDER NOW - READY PLAYER TWO: THE SEQUEL______________________THE BOOK BEHIND THE MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERGNow available for the first time in a beautiful hardback...
    Qty in Cart: 0
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    RRP: £9.99
    SciFier: £7.76
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  • Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot Mark Sawicki 9780367354213

    Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot Mark Sawicki 9780367354213

    SciFier: £36.79
    This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to...
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    SciFier: £36.79
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  • Ready Player One Ernest Cline 9780099560432 [USED COPY]

    Ready Player One Ernest Cline 9780099560432 [USED COPY]

    RRP: £9.99
    SciFier: £4.60
    THE BOOK BEHIND THE MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERG'Wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and...
    Qty in Cart: 0
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    RRP: £9.99
    SciFier: £4.60
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  • 100 Greatest Video Game Characters by Jaime Banks

    100 Greatest Video Game Characters by Jaime Banks

    SciFier: £47.99
    Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge...
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    SciFier: £47.99
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  • Explore/Create by Richard Garriott

    Explore/Create by Richard Garriott

    RRP: £11.99
    SciFier: £11.49
    Richard Garriott has been many things: video game pioneer; wildly successful entrepreneur; and daring adventurer. In 1997, Garriott, who is known online by the handle "Lord British," forever changed...
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    RRP: £11.99
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  • Studios Before the System: Architecture, Technology, and the Emergence of Cinematic Space Brian R. Jacobson 9780231172806

    Studios Before the System: Architecture, Technology, and the Emergence of Cinematic Space Brian R. Jacobson 9780231172806

    SciFier: £88.18
    By 1915, Hollywood had become the epicenter of American filmmaking, with studio "dream factories" structuring its vast production. Filmmakers designed Hollywood studios with a distinct artistic and...
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    SciFier: £88.18
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  • Studios Before the System: Architecture, Technology, and the Emergence of Cinematic Space Brian R. Jacobson 9780231172813

    Studios Before the System: Architecture, Technology, and the Emergence of Cinematic Space Brian R. Jacobson 9780231172813

    RRP: £28.00
    SciFier: £23.39
    By 1915, Hollywood had become the epicenter of American filmmaking, with studio "dream factories" structuring its vast production. Filmmakers designed Hollywood studios with a distinct artistic and...
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    RRP: £28.00
    SciFier: £23.39
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  • Translation and Localisation in Video Games: Making Entertainment Software Global Miguel A. Bernal-Merino 9781138731462

    Translation and Localisation in Video Games: Making Entertainment Software Global Miguel A. Bernal-Merino 9781138731462

    SciFier: £51.36
    This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry - understood as a global phenomenon in entertainment - and...
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    SciFier: £51.36
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  • The Three-Body Problem Cixin Liu 9781784971571

    The Three-Body Problem Cixin Liu 9781784971571

    RRP: £9.99
    SciFier: £7.39
    Read the award-winning, critically acclaimed, multi-million-copy-selling science-fiction phenomenon - soon to be a Netflix Original Series from the creators of Game of Thrones. 1967: Ye Wenjie...
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    RRP: £9.99
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  • The Three-Body Problem: Now a major Netflix series Cixin Liu 9781035909575

    The Three-Body Problem: Now a major Netflix series Cixin Liu 9781035909575

    RRP: £25.00
    SciFier: £19.55
    Read the award-winning, critically acclaimed, multi-million-copy-selling science-fiction phenomenon - now a major Netflix Original Series from the creators of Game of Thrones. 1967: Ye Wenjie...
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    RRP: £25.00
    SciFier: £19.55
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  • The Three-Body Problem: Dyslexia-friendly Edition Cixin Liu 9781035920877

    The Three-Body Problem: Dyslexia-friendly Edition Cixin Liu 9781035920877

    RRP: £16.99
    SciFier: £14.24
    Read the award-winning, critically acclaimed, multi-million-copy-selling science-fiction phenomenon - now a major Netflix Original Series from the creators of Game of Thrones.1967: Ye Wenjie...
    Qty in Cart: 0
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    RRP: £16.99
    SciFier: £14.24
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  • Getting Gamers by Jamie Madigan

    Getting Gamers by Jamie Madigan

    RRP: £17.99
    SciFier: £17.20
    Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages. They can eat up our time, cost us money, even kill our...
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    RRP: £17.99
    SciFier: £17.20
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  • Creating Q*Bert: and Other Classic Video Arcade Games by Warren Davis

    Creating Q*Bert: and Other Classic Video Arcade Games by Warren Davis

    RRP: £17.99
    SciFier: £12.86
    Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the pivotal decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking...
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    RRP: £17.99
    SciFier: £12.86
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