Recently Viewed Products

New

Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience Jonathan Boulter 9780814334881

No reviews yet Write a Review
RRP: £32.95
SciFier: £32.49
SciFier saves you 1%

  Delivery: We ship to over 200 countries!
  New & Used Books: New or Used books available
  Packaging: All orders packed with care
  Range: The biggest selection of CGN, SciFi, Fantasy & Manga
  Reviews: SciFier rated "Excellent" on Trustpilot
  Value: Subscribe to our newsletter for great offers or join our socials!

ISBN:
9780814334881
Weight:
312.00 Grams
In Stock & Ready To Ship!
Availability: Usually dispatched within 4 working days

Frequently Bought Together:

Total: Inc. VAT
Total: Ex. VAT

Description

In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, author Jonathan Boulter addresses this gap by analyzing video games and the player experience philosophically. Finding points of departure in phenomenology and psychoanalysis, Boulter argues that we need to think seriously about what it means to enter into a relationship with the game machine and to assume (or to have conferred upon you) a machinic, posthuman identity.

Parables of the Posthuman approaches the experience of gaming by asking: What does it mean for the player to enter the machinic "world" of the game? What forms of subjectivity does the game offer to the player? What happens to consciousness itself when one plays? To this end, Boulter analyzes the experience of particular role-playing video games, including Fallout 3, Half-Life 2, Bioshock, Crysis 2, and Metal Gear Solid 4. These games both thematize the idea of the posthuman-the games are "about" subjects whose physical and intellectual capacities are extended through machine or other prosthetic means-and also enact an experience of the posthuman for the player, who becomes more than what he was as he plays the game. Boulter concludes by exploring how the game acts as a parable of what the human, or posthuman, may look like in times to come.

Academics with an interest in the intersection of philosophy, psychoanalysis, and popular culture forms and video gamers with an interest in thinking about the implications of gaming will enjoy this volume.

About the Author
Jonathan Boulter is associate professor of English at Western University. He is the author of Interpreting Narrative in the Novels of Samuel Beckett; Beckett: A Guide for the Perplexed; and Melancholy and the Archive.


Book Information
ISBN 9780814334881
Author Jonathan Boulter
Format Paperback
Page Count 188
Imprint Wayne State University Press
Publisher Wayne State University Press
Series Contemporary Approaches to Film and Media Series

Reviews

No reviews yet Write a Review


SciFier Socials

Join the SciFier Community for Special Offers, News and Hauls!






SciFier Trustpilot Reviews