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Longing, Ruin, and Connection in Hideo Kojima's Death Stranding Amy M. Green (University of Nevada, USA) 9781032223070

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Description

  • This book offers the first close examination of the game Death Stranding's narrative
  • The book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment
  • The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation - on a community level, national level, or even global level - might be possible
  • This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture


About the Author

Amy M. Green is Associate Professor of English at the University of Nevada, Las Vegas, USA. Her research focus is on game studies, specifically the intersection of narrative and video games. She approaches video games as important cultural artifacts reflecting stories that are both universal and indicative of the historical context out of which they emerge. She is the author of four books related to game studies, Storytelling in Video Games: The Art of the Digital Narrative; Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V; A Cure for Toxic Masculinity: Male Bonding and Friendship in Final Fantasy XV; and Kingsglaive's Exploration of World War II, Cultural Trauma, and the Plight of Refugees: An Animated Film as Complex Narrative, as well as numerous articles.




Book Information
ISBN 9781032223070
Author Amy M. Green
Format Hardback
Page Count 90
Imprint Routledge
Publisher Taylor & Francis Ltd
Series Routledge Advances in Game Studies
Weight(grams) 860g

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