Description
This book is a comprehensive study on analog historical simulation games, exploring both their theoretical concepts and practical solutions. It considers the various ways used by simulation games to depict the different dynamics of historical events and analyzes how commercial analog miniature and wargames can become valuable tools for historical research and provide a more modern and captivating interpretation of past events.
The nature of "simulation" is discussed, exposing its differences with other forms of ludic activity, both analog and digital, as well as intellectual speculation. Many of the most common game mechanics are analyzed in depth and in their practical use, to answer whether "reconstructive" simulations dedicated to historical episodes can provide valuable, reliable and useful insights for researchers. It critically examines the challenges presented to game designers that look to produce an accurate (even if not necessarily complex) simulation of historical events.
The book will be of great interest to those curious about the potential applications of such a powerful research and experimental tool for historical, sociologic, and anthropologic research, as well as wargaming and board gaming enthusiasts looking to gain a deeper understanding of the inner workings of historical simulations.
About the Author
Riccardo Masini is an experienced wargamer and military history author, a member of the Italian Military History Society, and an active member of several wargames and role-playing games clubs
Book Information
ISBN 9781032551104
Author Riccardo Masini
Format Hardback
Page Count 248
Imprint CRC Press
Publisher Taylor & Francis Ltd