Description
- Uniquely accessible guide to game audio, requiring no pre-existing knowledge from the reader, making it suitable for readers from a range of background, including game design, music technology and production, composition and audio engineering
- Accompanied by online DAW exercises using Reaper, a free-to-use DAW software
- Our first beginners guide to game audio, contributing to our growing collection of titles in this growing field
About the Author
Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.
Reviews
"With his Game Audio Fundamentals, Keith Zizza has delivered a solid, hands-on book that touches on all the important aspects of creating sound and music for video games!"
Brian Schmidt, Game Composer/Sound Designer, Executive Director of GameSoundCon
Book Information
ISBN 9781032111964
Author Keith Zizza
Format Hardback
Page Count 268
Imprint Focal Press
Publisher Taylor & Francis Ltd
Weight(grams) 630g