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Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games Keith Zizza 9781032111957

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ISBN:
9781032111957
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204.00 Grams
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Description

- Uniquely accessible guide to game audio, requiring no pre-existing knowledge from the reader, making it suitable for readers from a range of background, including game design, music technology and production, composition and audio engineering

- Accompanied by online DAW exercises using Reaper, a free-to-use DAW software

- Our first beginners guide to game audio, contributing to our growing collection of titles in this growing field



About the Author

Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.



Reviews

"With his Game Audio Fundamentals, Keith Zizza has delivered a solid, hands-on book that touches on all the important aspects of creating sound and music for video games!"

Brian Schmidt, Game Composer/Sound Designer, Executive Director of GameSoundCon





Book Information
ISBN 9781032111957
Author Keith Zizza
Format Paperback
Page Count 268
Imprint Focal Press
Publisher Taylor & Francis Ltd
Weight(grams) 517g

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