Description
- Focuses on the skillset of building digital character models for video games and collectibles.
- Teaches very real and current technical skills by an industry veteran, focusing on learning the digital character creation pipeline.
- Includes two highly detailed technical examples.
About the Author
Samuel King is a Character Artist and Art Director with extensive experience in the games industry. He also has additional experience in collectibles and animation. He specializes in sculpting, designing, production design, art direction, and look-and feel-development. Sam has worked as an artist and project lead for clients such as Epic Games, Electronic Arts, Disney, Activision, BBC, Warner Brothers, Hero Forge miniatures and many more.
Book Information
ISBN 9781032012896
Author Samuel King
Format Hardback
Page Count 168
Imprint CRC Press
Publisher Taylor & Francis Ltd
Weight(grams) 426g