The open world role-playing
Assassin's Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay.
Assassin's Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.
About the AuthorErik Champion, University of South Australia; Juan Francisco Vera Hiriart, University of Salford, UK.
Book InformationISBN 9783111250724
Author Erik ChampionFormat Hardback
Page Count 260
Imprint De Gruyter OldenbourgPublisher De Gruyter
Series Video Games and the Humanities