Recently Viewed Products

New

3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling Andrew Gahan 9780240816067

No reviews yet Write a Review
RRP: £46.99
£32.95
SciFier saves you

  Delivery: We ship to over 200 countries!
  New & Used Books: New or Used books available
  Packaging: All orders packed with care
  Range: The biggest selection of CGN, SciFi, Fantasy & Manga
  Reviews: SciFier rated "Excellent" on Trustpilot
  Value: Subscribe to our newsletter for great offers or join our socials!

ISBN:
9780240816067
Weight:
982.00 Grams
In Stock & Ready To Ship!
Availability: Usually dispatched within 5 working days

Frequently Bought Together:

Total: Inc. VAT
Total: Ex. VAT

Description

Learn how to model comic-style a la Pixar (TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling, vegetation, alpha-maps, and much more! This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio.

The companion website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work.



About the Author
Andrew Gahan is a leading industry expert in next generation consoles and digital gaming. His roles have included Senior Artist, Lead Artist, Art Manager, Art Director, Art Outsource Manager, and Producer. Andrew is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, Z Brush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins). During this time Andrew has worked on 14 standalone published games as well as sequential spin-off products; as well as developing a number of military training systems for the Warrior - Armoured Fighting Vehicle, Harrier and Tornado aircraft. In the last decade Andrew has been involved in recruitment and development of artists, including theoretical and practical training. Andrew has been a freelance consultant helping companies to develop and improve tools and applications that are used by artists in the digital gaming industry. Andrew is currently a visiting speaker and advisor at Liverpool John Moore University for the MA digital games course; and is an external advisor at the University of Bolton, supporting the development of their forthcoming 3D related courses. Andrew has judged the Independent Games Festival for the past 2 years. He has been a visiting speaker at Liverpool John Moore University since 2005, and will also be a speaker at the University of Bolton for the forthcoming 3D Games Modeling course. Andrew Gahan has given numerous media interviews, of which a recent selection is given below: 15 December 2007. Interview with Gamasutra magazine Media consumption: MotorStorm's Andy Gahan. Television interview for 1-up.com with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference) in the Sony Store for the launch of MotorStorm. Television interview for GamerTV with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference)


Book Information
ISBN 9780240816067
Author Andrew Gahan
Format Paperback
Page Count 384
Imprint Focal Press
Publisher Taylor & Francis Ltd
Weight(grams) 839g

Reviews

No reviews yet Write a Review


SciFier Socials

Join the SciFier Community for Special Offers, News and Hauls!






SciFier Haul Videos

The very best of SciFier hauls from across Youtube.





SciFier Trustpilot Reviews


L - United Kingdom

Absolutely Fantastic

This was my first time ordering from SciFier but it definitely won't be my last. When it comes to buying books online the packaging needs to be good, SciFier were great they used bubble wrap to make sure they arrived perfect. Amazing range of books that majority are lower priced than most book retailers. Wonderful service, I'll definitely be recommending to everyone. Thank you.

L - United Kingdom

M - Slovenia

My favourite pick for manga

Great delivery to EU, no issues with customs. Very good packaging. A nice selection of manga and, so far, the best prices I could find :)

M - Slovenia

J - United Kingdom

My first time buying from this shop

My first time buying from this shop, but not my last. My books arrived lovely and wrapped up perfectly, just the way we like them. Looking forward to reading then and ordering more, a wonderful online experience. Check it out for yourself, go full geek.

J - United Kingdom

R - United States

Great as always

Same old, same old. Amazing experience, great packaging, shipping was faster since it was a bit smaller and check out was smooth as butter. I have now put myself on a buy allowance because I cannot be trusted lol.

R - United States